Dwarf AI builds too much production

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wang870
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Dwarf AI builds too much production

Post by wang870 » Thu May 31, 2018 8:52 am

The one problem with the current AI when playing Dwarves is that they build way too much production buildings. During an all AI-Match I observed with 6 players sorted into 3 teams, the dwarves built 24 Rune Masons and 7 Dwarven Barracks while only having half of the available TCs to hold all of that.

Dwarves have no defensive structures (excluding The Kingdom Under The Mountain) and one possible way to solve this issue is to add a defensive structure (A fire tower prehaps?).
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Stratego (dev)
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Re: Dwarf AI builds too much production

Post by Stratego (dev) » Thu May 31, 2018 5:13 pm

this might be becuause i set one of their building in the task of building a tower, if we make a tower for them it will be ok.

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General Brave
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Re: Dwarf AI builds too much production

Post by General Brave » Thu May 31, 2018 6:14 pm

Can we have AI Only Match Stratego?
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Stratego (dev)
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Re: Dwarf AI builds too much production

Post by Stratego (dev) » Thu May 31, 2018 6:30 pm

sorry, what u mean.

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General Brave
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Re: Dwarf AI builds too much production

Post by General Brave » Fri Jun 01, 2018 2:12 am

I would like a option to start a game without a human to be present, simply the A.I fighting each other. It's one way to test the capability of the computer.
Wise, Might, Loyalty. Forever stands Warfell.

Stratego (dev)
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Re: Dwarf AI builds too much production

Post by Stratego (dev) » Fri Jun 01, 2018 4:57 am

there is already, i always do that, simply set all players to ai

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wang870
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Re: Dwarf AI builds too much production

Post by wang870 » Fri Jun 01, 2018 7:35 am

Nice to know.

Also, In another AI game, I saw dwarven crossbowmen come out of barracks. And building info shows builders with the worker, billman and mithrill guard.
I am the DESTROYER. Bow down or meet your fate in your eyes.

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