version 1.102

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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version 1.102

Post by Stratego (dev) » Wed Sep 18, 2019 7:23 am

version 1.101 is published
also 1.1011 + 1.1012 as i had to update 3 times (because of bug i made with making extra range for sacrifices thingie)

i hope it is bugless now (at least this part)

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makazuwr32
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Re: version 1.102

Post by makazuwr32 » Wed Sep 18, 2019 7:36 am

Lately there are lots of updates.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Alexander82
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Re: version 1.102

Post by Alexander82 » Wed Sep 18, 2019 12:28 pm

But at least tjere aren't just bug fixes. We are adding a lot of things with every upgrade.
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makazuwr32
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Re: version 1.102

Post by makazuwr32 » Wed Sep 18, 2019 4:37 pm

Indeed. That is good.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Alexander82
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Re: version 1.102

Post by Alexander82 » Wed Sep 18, 2019 5:12 pm

In next we'll have all dwarven techs, haberdier and double axeman, merman king with its special abilities and 3 auras and 2 techs to unlock 2 of them.
I've also fixed keep category, allowed attack from inside ghost ship and set magic arrow as default spell of elven wizard.

I'll try adding something else later.
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Alexander82
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Re: version 1.102

Post by Alexander82 » Wed Sep 18, 2019 7:10 pm

jsoned summoned wolf. It can now walk on forest tiles

added militia plus upgrade for humans
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Stratego (dev)
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Re: version 1.102

Post by Stratego (dev) » Thu Sep 19, 2019 5:10 am

all are in dev version that Alex wrote.

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Re: version 1.102

Post by Stratego (dev) » Sat Sep 21, 2019 6:43 am

added skull cove (undead dock)
jsoned and updated stats for undead transport and sea serpent
updated bonus of mermen and merlocks
corrected boar rider bug
corrected merman king aura bugs

Uos already

Stratego (dev)
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Re: version 1.102

Post by Stratego (dev) » Sun Sep 22, 2019 9:43 pm

new update with (alex will write) things are ups 5 !

thanks Alex!

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Alexander82
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Re: version 1.102

Post by Alexander82 » Mon Sep 23, 2019 8:21 am

Added Alaric @LordOfAles's unit for map editor
Created axe throw ability for Alaric
Whirling chain can be dodged with dodge melee
Whirling anchor can be dodged with dodge melee
Some corrections to dwarves and attribution of their techs
Adjustment of stats for lord, lord paladin, lord huntress and hero knight to improve chance of succeeding in old maps (need testing)
Jsoned many existing units (mostly ships).
Removed bonus to sea serpent from warship
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Stratego (dev)
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Re: version 1.102

Post by Stratego (dev) » Mon Sep 23, 2019 8:54 am

thanks!

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Re: version 1.102

Post by Stratego (dev) » Thu Sep 26, 2019 6:28 pm

many changes i hope alex can tell you what :)

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Alexander82
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Re: version 1.102

Post by Alexander82 » Thu Sep 26, 2019 6:56 pm

Basically some corrections to a few jsons, some unit jsoning, some redesign of old units and, the important part, dryad have been replaced by the new elven poison archer
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