All At Units Buff

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samuelch
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All At Units Buff

Post by samuelch » Wed Mar 06, 2019 12:41 pm

Increase attack of all at units toward tank units.
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DoomsdayDragonfire
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Re: All At Units Buff

Post by DoomsdayDragonfire » Wed Mar 06, 2019 9:35 pm

I think their overall dmg against units in general is ok... But i know you mean a buff on tank bonus right? How much you think would be good for them?
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samuelch
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Re: All At Units Buff

Post by samuelch » Wed Mar 06, 2019 11:31 pm

At rifle requires around 2 shots for light tank, but more to medium and heavy.
Rocket launcher requires 1 shot for light tank, 2 shots for medium, 3 shots heavy tanks
Lighter Anti tank cannon requires 1 shot light tank, 2 shots for medium, 4 shots heavy tanks
Heavy anti tank cannon requires 1 shot light tank, 1 shot medium, 2 shots heavy tank
Assault gun and anti tank tank requires 1 shot light tank, 2 shots medium, 4 shots heavy tank

At cannons should get 2 range. Light tanks should be deadly toward infantries. All tanks can only counterattack once per turn. At rifles and light at cannon available from the start. Assault gun and anti tank tank available in second tier. Heavy anti tank cannon and rocket launcher available in third tier
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DoomsdayDragonfire
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Re: All At Units Buff

Post by DoomsdayDragonfire » Fri Mar 08, 2019 11:26 am

Separate them by tiers and add extra range will definitelly improve their effectivenes. So i think it might not be necessary cap tanks counters and change bonuses, maybe we can separate this buff in 2 stages, the first to reorganize and the second to add the buffs if really needed.
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samuelch
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Re: All At Units Buff

Post by samuelch » Fri Mar 08, 2019 11:55 pm

If it's ok to add all at units 2 range, I that would be good
My pfp is made by Chiefchirpa.
Hugs and love FUR eFURRYone!Murr

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