German Techs

Here talk about technologies that can be invented.
IMPORTANT!: Every tech type should be in a separate topic.
So if you have a new tech idea than open a new topic for it!
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samuelch
Posts: 1596
Joined: Thu May 01, 2014 7:43 am
Location: Batavia

German Techs

Post by samuelch » Tue Apr 24, 2018 2:05 pm

Sturm Guns 4 turns= Unlock Stug III
Pak 38 3 turns=Unlock Pak 38 (Pak 36 is no longer useful)
MP40 3 turns=Unlock SMG squad
Panzerjager I 3 turns=Unlock Panzerjager I
Panther Tank 3 turns=Unlock Panther Req: Heavy tanks construction
Mid war tank destroyer 2 turns=Unlock Pak 40 Req:Pak 38
Marder II 3 turns= Unlock Marder II Req:Mid war tank destroyer
Sturmtiger 4 turns=Unlock sturmtiger Req:Heavy tanks construction and portable anti tank
Portable anti tank 3 turns= Unlock Panzerfaust ability for rifleman and panzergrenadier
Panzergrenadiers 3 turns=Unlock panzergrenadiers.
Panzerschreck 3 turns=Unlock panzerschreck Req: Portable anti tank.
Hafthohlladung 3 turns=Unlock Panzerjager infantries
Semi automatic rifle 3 turns=Unlock Semi automatic rifle squad
Assault Rifle 3 turns=Unlock advanced assault infantry squad
Guided Missile 4 turns=Unlock V1 rocket Req:Rocketry
Rocketry 3 turns
Focke-Wulf Fw 190 Würger 3 turns=Unlock Focke-Wulf Fw 190 Würger
Jet engines 5 turns=Unlock Me262
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Belfry777
Posts: 1635
Joined: Tue Oct 17, 2017 2:34 am
Location: AZ

Re: German Techs

Post by Belfry777 » Tue Apr 24, 2018 7:03 pm

A lot of these "techs" are units that can be suggested in the units area. Some are though.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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