Japan Invasion On WW2

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Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Fri Sep 01, 2017 5:15 pm

Mayby diffrent colour,to it be more similar to other Japanise units.
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Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Sat Sep 02, 2017 7:02 pm

Image
I tried.
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Stratego (dev)
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Re: Japan Invasion On WW2

Post by Stratego (dev) » Sat Sep 02, 2017 7:40 pm

nice, but please check the current units angle.

Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Sat Sep 02, 2017 8:13 pm

I edited Focke-Wolf,isnt if correct angle?
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Re: Japan Invasion On WW2

Post by Stratego (dev) » Sat Sep 02, 2017 8:34 pm

you are right! i remembered falsly.

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MightyGuy
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Re: Japan Invasion On WW2

Post by MightyGuy » Sun Sep 03, 2017 10:12 am

How about the Japanese Military Balloon Unit? a flying unit were used to Observe and can be use as a Moving Trap ( there is a bomb inside the balloon while moving) means A movable trap.

CONTROL THE BOMB TO EXPLODE: You Must control this when this start to exlode..

If this has been destroyed by enemies, it didnt explode.

RANGES OF EXPLODE THIS TRAP:
Range of dmage: All 2 Sides to 1 exlodes ( you unseratand what am i saying? I WILL SHOW THe SAMPLE PICTURE THAT WHAT IM SAYING...

Image

EXAMPLE: The Spider as a Balloon and the white spots is its Area damage

Understnd what am saying?
Last edited by MightyGuy on Sun Sep 03, 2017 11:02 am, edited 3 times in total.
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Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Sun Sep 03, 2017 10:49 am

MightyGuy wrote:
RANGES OF EXPLODE THIS TRAP:
Range: All 2 Sides to 1 exlodes ( you unseratand what am i saying?
Not really,but idea sounds ok. Only Japan use such baloons?
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Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Sun Sep 03, 2017 10:52 am

If Its about stats of A6M "Zero",it should cost 5,have bonus aganist all planes (mayby bigger then wildcat), mayby be faster than US ones,be able to kamikaze,has less hp and armor then other planes.
Last edited by Midonik on Sun Sep 03, 2017 11:04 am, edited 1 time in total.
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Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Sun Sep 03, 2017 11:03 am

MightyGuy wrote:How about the Japanese Military Balloon Unit? a flying unit were used to Observe and can be use as a Moving Trap ( there is a bomb inside the balloon while moving) means A movable trap.

CONTROL THE BOMB TO EXPLODE: You Must control this when this start to exlode..

If this has been destroyed by enemies, it didnt explode.

RANGES OF EXPLODE THIS TRAP:
Range of dmage: All 2 Sides to 1 exlodes ( you unseratand what am i saying? I WILL SHOW THe SAMPLE PICTURE THAT WHAT IM SAYING...

Image

EXAMPLE: The Spider as a Balloon and the white spots is its Area damage

Understnd what am saying?
Ok,now I undenstand.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

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Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Sun Sep 03, 2017 11:08 am

Midonik wrote:If Its about stats of A6M "Zero",it should cost 5,have bonus aganist all planes (mayby bigger then wildcat), mayby be faster than US ones,be able to kamikaze,has less hp and armor then other planes.
Cost: 5
Hp: 24
Attack:10
Armor:2
Exp. Armor: 2
Speed: 9 (mayby 10)
100% bonus aganist other planes
Can kamikaze
It was better than early allies planes,so mayby make it have 150% bonus aganist 5 cost fighters?
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samuelch
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Re: Japan Invasion On WW2

Post by samuelch » Sun Sep 03, 2017 1:08 pm

Maybe it can get dodge ability around 50%. American planes are struggling to shoot down even one Zero in early war period.
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Midonik
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Re: Japan Invasion On WW2

Post by Midonik » Sun Sep 03, 2017 1:09 pm

Yes,in early war. Later,it wasnt a problem... Anyway,I aggre,dodge is a good idea.
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Stratego (dev)
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Re: Japan Invasion On WW2

Post by Stratego (dev) » Wed Sep 06, 2017 6:12 am

samuelch wrote:Maybe it can get dodge ability around 50%. American planes are struggling to shoot down even one Zero in early war period.
please try to avoid randomness (eg .dodge).

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samuelch
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Re: Japan Invasion On WW2

Post by samuelch » Wed Sep 06, 2017 12:44 pm

Ok. How about bonus or armor?
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Re: Japan Invasion On WW2

Post by Stratego (dev) » Wed Sep 06, 2017 6:03 pm

any of those could do.

to "simulate" the "better" i suggest the bonus to use:
if Zero was better than X plane than is should bigger bonus against X than X have bonus againt Zero.

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Re: Japan Invasion On WW2

Post by Dan301002 » Thu Sep 07, 2017 11:49 am

Rip off the bonus (or smaller it) on early planes to "Zero" is enough i think (especially fighters)? And maybe add more armor than the other early planes.
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