Light Tanks Usage

Things that did not fit to the other parts
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samuelch
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Light Tanks Usage

Post by samuelch » Fri Mar 30, 2018 2:04 pm

I think all light tanks need more bonus against infantries. Most light tanks will able to kill infantries in two hit.
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samuelch
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Re: Light Tanks Usage

Post by samuelch » Fri Mar 30, 2018 2:54 pm

Also medium tanks and heavy tanks will get penalty against infantries that will make most of them need 3 hit to kill an infantry. Heavy tanks will get an ability called HE shell that can 1 hit kill infantry. Cooldown=2 turns.
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makazuwr32
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Re: Light Tanks Usage

Post by makazuwr32 » Fri Mar 30, 2018 4:51 pm

I think that this ability must be reseachable.
For 4-6 turns.
Specifically for not so genious persons
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Belfry777
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Re: Light Tanks Usage

Post by Belfry777 » Sun Apr 01, 2018 8:01 pm

sounds good, but I think the research time should be more like 6 and be researched in the research building.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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LordOfAles
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Re: Light Tanks Usage

Post by LordOfAles » Mon Apr 02, 2018 2:13 pm

Definetly 4. They will mostly be used in early game. Researchable only at tank factory.
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Belfry777
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Re: Light Tanks Usage

Post by Belfry777 » Tue Apr 03, 2018 12:58 am

Okay tank factory then but not 4 turns.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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