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Burning not removed and fireball problem IMPLEMENTED

Posted: Fri Jul 12, 2019 8:24 pm
by DreJaDe
Why doesn't the workers if human cant remove the burning effect from building while priest can??

Dragon Knight of human have 2 range for fireball that they damage themselves when firing. Also 10 turns for it is so unfair, when that's one of the only useful anti giant for humans.

Re: BUGS

Posted: Sat Jul 13, 2019 3:51 am
by makazuwr32
DreJaDe wrote:
Fri Jul 12, 2019 8:24 pm
Dragon Knight of human have 2 range for fireball that they damage themselves when firing. Also 10 turns for it is so unfair, when that's one of the only useful anti giant for humans.
Slingers have cost 2, 2 actions and 100% bonus to giants.

As for dragon breath - it is fixed already in dev version.

As for burning — @Alexander82.

Re: BUGS

Posted: Sat Jul 13, 2019 7:57 pm
by Alexander82
Daniel already fixed that

It was because oj jsoning of burning effect (now we can finally use it in new abilities)

Also I need to make a few more adjustment for spitfire abilities (right now it has +1 range in both blue dragon and imperial dragon knight)

Re: Burning not removed and fireball problem IMPLEMENTED

Posted: Sun Jul 14, 2019 9:52 am
by DreJaDe
Also the skarn is supposed to work like Minotaur right? But when I try to move it to mountain terrain, it doesn't have a movement in the next turn.

Re: Burning not removed and fireball problem IMPLEMENTED

Posted: Sun Jul 14, 2019 9:55 am
by Midonik
It works for tarantulas that have the same speed so just copy the modifiers.

Re: Burning not removed and fireball problem IMPLEMENTED

Posted: Tue Jul 16, 2019 5:15 pm
by Alexander82
I already answered in its topic.

Anyway in next version it will be fixed