Checkbox to limit unit availabilities

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Checkbox to limit unit availabilities

Postby Castleking » Fri May 12, 2017 12:40 pm

My sons and I play random games with each other frequently and wish there was a way to limit the units that could be produced in each game, maybe by a checklist at the setup of the game.
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Re: Checkbox to limit unit availabilities

Postby Stratego (dev) » Fri May 12, 2017 7:26 pm

u mean unit types?
(as unit number can be limited already)
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Re: Checkbox to limit unit availabilities

Postby COOLguy » Sat May 13, 2017 5:08 am

Yes, I think so like

Allowed:
__ Swordman
X Archer
__ Pikeman
X Longbowman
X Spartan Hoplite
X Warship
X Worker
__ Healer...
Thanks!
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Re: Checkbox to limit unit availabilities

Postby Castleking » Mon May 15, 2017 12:15 pm

Yes that's exactly what I meant
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Re: Checkbox to limit unit availabilities

Postby Puss_in_Boots » Mon May 15, 2017 7:38 pm

This idea is great, it can force others to use the less popular units in the game. :)

However, I think the games with these limits should be locked for the players that do not have at least one of the units unlocked.
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Re: Checkbox to limit unit availabilities

Postby patroid » Fri May 19, 2017 5:16 pm

Hi,
yes thats needed.

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Forbid Specific Units

Postby samuelch » Sun Nov 05, 2017 12:12 pm

A random game setting to forbid specific unit types. So we can have interesting scenarios in random game.
Example: 4 AIs (only allowed to trains Celtic Swordsman). Human player at the center of the map (only allowed to trains Roman Legionare, Centurion, Saggitarus, workers, auxilliary, and siege weapons)
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Re: Forbid Specific Units

Postby COOLguy » Sun Nov 05, 2017 6:55 pm

+1 :D

This could make more diverse different battles.
Thanks!
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Re: Forbid Specific Units

Postby Puss_in_Boots » Sun Nov 05, 2017 7:01 pm

So basically the same thing as national units divided into races?

They might work after there are enough national units added. They could divided by Flag like in AoWw.
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Re: Forbid Specific Units

Postby samuelch » Sat Nov 25, 2017 3:15 pm

Puss_in_Boots wrote:So basically the same thing as national units divided into races?

They might work after there are enough national units added. They could divided by Flag like in AoWw.

No. In the game setup there will be option to allow what units produceable in game. You can enable and disable each units. Some examples (samurai, leggionare, and mammeluke only game), (swordsman, pikeman, samurai only game), (siege weapons, builders only game).
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Re: Forbid Specific Units

Postby Puss_in_Boots » Sat Nov 25, 2017 6:44 pm

A handsome forums woefully Underpopulated by Bees?
A high Influx of Bees oughta put a stop to that!
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Re: Checkbox to limit unit availabilities

Postby COOLguy » Sun Nov 26, 2017 3:21 pm

Thank you Puss_in_boots!! :)
Thanks!
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