Checkbox to limit unit availabilities

Any other ideas that does not fit to the specific categories.

Checkbox to limit unit availabilities

Postby Castleking » Fri May 12, 2017 12:40 pm

My sons and I play random games with each other frequently and wish there was a way to limit the units that could be produced in each game, maybe by a checklist at the setup of the game.
Castleking
 
Posts: 4
Joined: Thu May 11, 2017 9:23 pm

Re: Checkbox to limit unit availabilities

Postby Stratego (dev) » Fri May 12, 2017 7:26 pm

u mean unit types?
(as unit number can be limited already)
Stratego (dev)
Site Admin
 
Posts: 5458
Joined: Fri Apr 25, 2014 9:28 pm

Re: Checkbox to limit unit availabilities

Postby COOLguy » Sat May 13, 2017 5:08 am

Yes, I think so like

Allowed:
__ Swordman
X Archer
__ Pikeman
X Longbowman
X Spartan Hoplite
X Warship
X Worker
__ Healer...
Thanks!
Josh
User avatar
COOLguy
 
Posts: 3345
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Checkbox to limit unit availabilities

Postby Castleking » Mon May 15, 2017 12:15 pm

Yes that's exactly what I meant
Castleking
 
Posts: 4
Joined: Thu May 11, 2017 9:23 pm

Re: Checkbox to limit unit availabilities

Postby Puss_in_Boots » Mon May 15, 2017 7:38 pm

This idea is great, it can force others to use the less popular units in the game. :)

However, I think the games with these limits should be locked for the players that do not have at least one of the units unlocked.
A handsome forums woefully Underpopulated by Bees?
A high Influx of Bees oughta put a stop to that!
User avatar
Puss_in_Boots
 
Posts: 987
Joined: Fri Apr 21, 2017 1:23 am
Location: Fairy Tales and Television.

Re: Checkbox to limit unit availabilities

Postby patroid » Fri May 19, 2017 5:16 pm

Hi,
yes thats needed.

Patroid
User avatar
patroid
 
Posts: 1064
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin


Return to Others

Who is online

Users browsing this forum: No registered users and 1 guest