fix towers - ANSWERED

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Archer
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Joined: Sun Apr 27, 2014 9:44 pm

fix towers - ANSWERED

Post by Archer » Thu Jun 05, 2014 2:58 pm

Hey guys, is it just me or are the towers to big, I can't see what unit is behind it or if there is a couple in a row it's very hard to select the one you want

Stratego (dev)
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Re: fix towers

Post by Stratego (dev) » Sun Feb 28, 2016 6:47 pm

is it an active problem? if so any suggestions?

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DoomCarrot
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Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: fix towers

Post by DoomCarrot » Mon Feb 29, 2016 3:27 pm

This is the point, you can use this to your advantage, hide units behind your towers/castles :)
The day is coming when a single carrot, freshly observed, will set off a revolution.

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COOLguy
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Location: Nenuial, Arnor

Re: fix towers

Post by COOLguy » Mon Feb 29, 2016 5:46 pm

OR just select the unit and read the little stat thing in the corner :D
Thanks!
Josh

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DoomCarrot
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Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: fix towers

Post by DoomCarrot » Mon Feb 29, 2016 7:15 pm

Don't do that, it defeats the entire purpose of this game, which is supposed to be like a hide and seek strategy :lol:
The day is coming when a single carrot, freshly observed, will set off a revolution.

Stratego (dev)
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Re: fix towers - ANSWERED

Post by Stratego (dev) » Tue Mar 01, 2016 4:36 am

ok. than it will be like this now.

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