Weather

Any other ideas that does not fit to the specific categories.

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tamtam12345
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Weather

Post by tamtam12345 » Sat Mar 25, 2017 1:07 am

I have an idea.
The game can create a weather mod.
Every 5 turns will randomly change weather(sunny, cloud, raining, heavy rain,lightning......)
Each of them may have a buff/debuff.
Eg. Heavy rain→sight-2,speed-1
Lightning→(animals such as elephant,cavalry)Atk-1

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DoomCarrot
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Re: Weather

Post by DoomCarrot » Sat Mar 25, 2017 9:42 pm

That is actually a cool idea. As much as some might disagree, I think a little bit of randomness can be a huge addition to a strategy game, (so long as it isn't totally game changing).

This could give one of two equal armies an edge for a few turns, and force the players to quickly alter their strategies to make the most of the weather and such. I like this idea a lot, good job. :)
The day is coming when a single carrot, freshly observed, will set off a revolution.

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godOfKings
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Re: Weather

Post by godOfKings » Thu Nov 09, 2017 8:29 pm

Got some other ideas
Sunny: sight+1
Frost: armour -1/-1 (for infantry and mounts only since they use metal armours which makes chilly frost unbearable and may be they change to leather or furry coats and armour cannot be less than 0)
Flood: speed +1 (for all water body units)
Cyclone: speed reduced to 1 for ALL units
Tsunami: ALL ground units and structures that are situated beside any water body (even a single water tile surrounded by grounds) will suffer 5 damage and in tc the first unit shall suffer the damage, units in bridges don't suffer any damage but the bridge itself will get 1 damage (this damage will apply only first turn)
Raining: burning effects on any structure will reduce by 1 stack and if there is only one stack then it will disappear (this effect will apply only first turn)
Gale: range -1 for all ranged units (even sieges)
Fog: sight -1
Spring: heal rate/mend rate: +3

A player can see both the current weather condition and also may be a tech research will allow them to see (like predict) the weather condition next turn
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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godOfKings
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Re: Weather

Post by godOfKings » Thu Nov 09, 2017 8:54 pm

Famine: speed-1 and atk-1 for all flesh and blood type units, workers and labourers mend rate: -3
Hailstorm : atk-3 for sieges
Snowing: speed-1 (for All ground units)
Last edited by godOfKings on Sat Dec 16, 2017 8:46 am, edited 1 time in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Belfry777
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Re: Weather

Post by Belfry777 » Fri Dec 15, 2017 9:21 pm

Good but it sound to complected like the food post. :(
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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DoomCarrot
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Re: Weather

Post by DoomCarrot » Sat Dec 16, 2017 2:55 am

Not really. Every turn have a 15% chance of changing weather. If true, then pick a new weather type from list, and apply to all units. Maybe have an icon or something on screen to display what weather is going on as well.

This would actually not be too complicated to implement I don't think, compared to other game modes at least
The day is coming when a single carrot, freshly observed, will set off a revolution.

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godOfKings
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Re: Weather

Post by godOfKings » Sat Dec 16, 2017 8:43 am

List of Buffs:
Sunny
Flood
Raining
Spring
Harvest day
New Equipment

List of debuffs:
Heavy rain
Lightning
Frost
Cyclone
Tsunami
Gale
Famine
Hailstorm
Fog
Snowing
Maelstrom
Forest fire

Will b edited as new ideas r added
Last edited by godOfKings on Sun Dec 17, 2017 10:31 am, edited 3 times in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Belfry777
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Re: Weather

Post by Belfry777 » Sat Dec 16, 2017 10:25 pm

Good I always wanted storms for the Navy to deal with!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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General Brave
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Re: Weather

Post by General Brave » Sun Dec 17, 2017 4:41 am

That sounds nice, could it be used as triggers?
Wise, Might, Loyalty. Forever stands Warfell.

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godOfKings
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Re: Weather

Post by godOfKings » Sun Dec 17, 2017 10:17 am

Some buffs
Harvest day: (On this day new crops are harvested and every unit gets fresh foods to eat, healing faster)All flesh and blood type units HP +5 ( wounded units will keep on healing 5 HP each turn until weather changes)

New Equipments: (On this day a new batch of weapons and armours are made in blacksmiths and distributed throughout the kingdom to Ur units)All flesh and blood type units Atk +1, Armour +1/+1
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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godOfKings
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Re: Weather

Post by godOfKings » Sun Dec 17, 2017 10:22 am

Belfry good idea!

Maelstrom:All water body units speed -2, atk -4, mendship mend rate -3
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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godOfKings
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Re: Weather

Post by godOfKings » Sun Dec 17, 2017 10:31 am

I think weather should randomly change every 3 turns, or 5, if weather change depending on chance, it might b that a weather that is bad for a player is not changing for a long time, and the player is at a disadvantage because of that

Forest fire: any structure or siege unit near a forest tile catches fire (effect only occurs first turn)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Belfry777
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Re: Weather

Post by Belfry777 » Sun Dec 17, 2017 7:38 pm

yes.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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General Brave
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Re: Weather

Post by General Brave » Fri Feb 23, 2018 2:27 pm

Rain.png
Rain.png (319 Bytes) Viewed 2926 times
I will make it animated, or perhaps someone will.
Wise, Might, Loyalty. Forever stands Warfell.

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Belfry777
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Re: Weather

Post by Belfry777 » Fri Feb 23, 2018 4:26 pm

It looks good all it need's is animation, which I can do.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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General Brave
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Re: Weather

Post by General Brave » Fri Feb 23, 2018 9:15 pm

Ok, do it.
Wise, Might, Loyalty. Forever stands Warfell.

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Belfry777
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Re: Weather

Post by Belfry777 » Fri Feb 23, 2018 9:17 pm

You have the tank factory to do.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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General Brave
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Re: Weather

Post by General Brave » Sat Feb 24, 2018 3:42 am

Rain.2png.gif
Rain.2png.gif (1015 Bytes) Viewed 2897 times
Rain.3png.gif
Rain.3png.gif (1015 Bytes) Viewed 2897 times
Rain.4png.gif
Rain.4png.gif (1015 Bytes) Viewed 2897 times
Wise, Might, Loyalty. Forever stands Warfell.

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General Brave
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Re: Weather

Post by General Brave » Sat Feb 24, 2018 3:42 am

Rain.5png.gif
Rain.5png.gif (1015 Bytes) Viewed 2897 times
Wise, Might, Loyalty. Forever stands Warfell.

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General Brave
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Re: Weather

Post by General Brave » Sat Feb 24, 2018 3:47 am

If it doesn't look good, will you help finishing the loop.
Wise, Might, Loyalty. Forever stands Warfell.

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Belfry777
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Re: Weather

Post by Belfry777 » Sun Feb 25, 2018 3:17 am

Sure I will.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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Belfry777
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Re: Weather

Post by Belfry777 » Tue Feb 27, 2018 3:07 am

What do you think of this!
Attachments
Rain_1.gif
Rain_1.gif (851 Bytes) Viewed 2863 times
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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godOfKings
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Re: Weather

Post by godOfKings » Tue Feb 27, 2018 7:55 am

wow not bad
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Belfry777
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Re: Weather

Post by Belfry777 » Tue Feb 27, 2018 8:44 pm

Wow! I never thought that you would like it! I thought every one would be like,"That sucks!"
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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makazuwr32
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Re: Weather

Post by makazuwr32 » Tue Feb 27, 2018 9:24 pm

Well because i'm really bad at drawing from scrap i must say this is good. Much better than i can draw.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Belfry777
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Re: Weather

Post by Belfry777 » Wed Feb 28, 2018 3:21 am

I could make it a bit longer if you would like.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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General Brave
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Re: Weather

Post by General Brave » Wed Feb 28, 2018 6:53 pm

Rain.gif
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Wise, Might, Loyalty. Forever stands Warfell.

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Belfry777
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Re: Weather

Post by Belfry777 » Wed Feb 28, 2018 7:16 pm

Yep, we'll go with yours! :oops:
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

KingslyTheGreat
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Re: Weather

Post by KingslyTheGreat » Thu Mar 01, 2018 4:01 am

Maybe this as well?
Elf/Human/Orc/Undead Seer
Cost: 8
HP: 5
Attack: 6 (spear)
Range: 1
Armor: 2 (smaller shield)
P.Armor: 2 (smaller shield)
Speed: 6
Sight: 7
Dodge Counter: 50%
Spell Resistance: 40%
Action: 1
Bonus: 50% against cavalry, 50% against giants
Special actions: Change weather-50% chance to trigger weather Change
"What sort of fool am I?" A loyal fool, good sir.

All the Gods, all the Devils, all the Heavens and the Hells are within you.

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Belfry777
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Re: Weather

Post by Belfry777 » Sun Mar 04, 2018 3:10 am

What dose this have to do with weather?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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