Pike like unit - Not an Upgrade - Needs a new name

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Fildin
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Re: Falangist

Post by Fildin » Thu Nov 12, 2015 8:24 pm

Hmm more HP and armor. Oh and give him shield :D

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Alexander82
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Re: Falangist

Post by Alexander82 » Thu Nov 12, 2015 8:29 pm

Thinking about it i think that phalanx soldiers was armed with spear and shield. That would make sense for a armor/pierce increase.
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HokanPL
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Re: Falangist

Post by HokanPL » Thu Nov 12, 2015 9:42 pm

COOLguy wrote:Perhaps that could be good. But I do like the idea of a level 3 upgrade for the pikeman to keep up with the man-at-arms.
I imagined something like this:
Shielder-Swordman
Falangist-Pikeman

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COOLguy
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Re: Falangist

Post by COOLguy » Thu Nov 12, 2015 10:07 pm

HokanPL wrote:
COOLguy wrote:Perhaps that could be good. But I do like the idea of a level 3 upgrade for the pikeman to keep up with the man-at-arms.
I imagined something like this:
Shielder-Swordman
Falangist-Pikeman
That is a good idea, but this was suggested as an upgrade for the halberdier.

Maybe that unit that you are suggesting could be like a "Glaive" or something.

Btw, about this name "Falangist", I assumed you were referencing the phalanx formation. Or was that based off of the Spanish Fascist party?
Thanks!
Josh

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COOLguy
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Re: Falangist

Post by COOLguy » Fri Nov 13, 2015 1:43 am

HokanPL wrote:
I imagined something like this:
Shielder-Swordman
Falangist-Pikeman
btw, the shielder only costs 2. I had forgotten. :)
Thanks!
Josh

Fildin
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Re: Falangist

Post by Fildin » Tue Nov 17, 2015 10:21 am

Stats:
Pikeman: Halberdier Falangist:
Hp: 11 Hp: 13 Hp: 15
Attack power: 4 Attack Power: 6 Attack Power: 8
Range: 1 Range: 1 Range: 2
Armor: 0 Armor 0 Armor: 1
Pierce Armor: 0 Pierce Armor: 0 Pierce Armor: 1
Speed: 3 Speed: 3 Speed: 3
More defensive unit 1 armor and pierce armor and 1 or 2 range. :)

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Alexander82
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Re: Falangist

Post by Alexander82 » Tue Nov 17, 2015 12:56 pm

Range should be 1 too. It will become 2 with reach tech
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COOLguy
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Re: Falangist

Post by COOLguy » Tue Nov 17, 2015 2:03 pm

COOLguy wrote:
Btw, about this name "Falangist", I assumed you were referencing the phalanx formation. Or was that based off of the Spanish Fascist party?
What is your meaning of the name exactly? :)
Thanks!
Josh

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Alexander82
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Re: Falangist

Post by Alexander82 » Tue Nov 17, 2015 2:57 pm

I assume is for the phalanx... greek phalanx warriors were generally armed with spear and shield
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Fildin
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Re: Falangist

Post by Fildin » Tue Nov 17, 2015 3:59 pm

Hmm you can make new unit plalanx.

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COOLguy
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Re: halberdier to improved halberd

Post by COOLguy » Mon May 30, 2016 4:50 am

merged the Falangist topic here (both were Halberdier upgrades) and another random double post
Thanks!
Josh

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Alexander82
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Re: halberdier to improved halberd

Post by Alexander82 » Mon Aug 15, 2016 11:08 pm

Some first tries
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Improved Halberdier Cape.png
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DoomCarrot
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Re: halberdier to improved halberd

Post by DoomCarrot » Mon Aug 15, 2016 11:41 pm

Cool, but a few things:

weapon looks cool, but a bit too fantasyish maybe. A double-bladed halberd like that seems very impractical, like a ceremonial (for show) weapon. Unless, of course, we want it to look more ceremonial, like a royal guard sort of thing (in which case the cape version matches that concept great).

Also, I like the shiny breastplate, but the shiny plate armor goes all the way down his thighs without any breaks in it except the belt, which makes it look a little like metal pajamas. :lol:
Perhaps just thigh guards or normal pants would look better?

Very good image though!
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Alexander82
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Re: halberdier to improved halberd

Post by Alexander82 » Tue Aug 16, 2016 7:58 am

Ok, i'll try some rework. Btw for the weapon i searched for different kind of polearms and found the trilance sruss and it looked cool :D
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Disco
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Re: halberdier to improved halberd

Post by Disco » Tue Aug 16, 2016 8:24 am

Just another name to throw in for it. Billman

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DoomCarrot
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Re: halberdier to improved halberd

Post by DoomCarrot » Tue Aug 16, 2016 1:38 pm

Disco, bills are cool. I created a dwarven billman for AoF, but Hardeep thinks the name is dumb. :lol:
And yes Alexander, looks like the image you made is almost exactly a trilance sruss. I suppose it was an actually used weapon. :)

Also, here is a post I made a whike ago with a helpful picture.
DoomCarrot wrote:This race seems to have no anti-mounted units.

There should be a Dwarven Billman unit or something of the sort. A bill is kind of like a halberd, like this:

Image
uploading images

Honestly any of these polearms would look good on a dwarf I think :)
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Alexander82
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Re: halberdier to improved halberd

Post by Alexander82 » Tue Aug 16, 2016 3:40 pm

What about that?
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DoomCarrot
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Re: halberdier to improved halberd

Post by DoomCarrot » Tue Aug 16, 2016 3:57 pm

Well, the pants look much better. :)

As for the weapon, it looks cool to me! Also, I think a bill like that is better for a halberd upgrade, because they were meant for fighting plated knights, as the hooks would catch the armor and yank the knight off his horse.

Double bladed poleaxes like in the earlier draft were not necessarily an anti cavalry weapon it seems, although they were mesnt to cleave through armour.
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TheBluePhoenix
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Re: halberdier to improved halberd

Post by TheBluePhoenix » Tue Aug 16, 2016 5:18 pm

Can someone post the final stats... i am a bit confused
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DoomCarrot
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Re: halberdier to improved halberd

Post by DoomCarrot » Tue Aug 16, 2016 5:55 pm

basically just a halberdier with +2 attack, +1 armour or p. armour, +3 hp.

Or something along those lines lol.
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Disco
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Re: halberdier to improved halberd

Post by Disco » Tue Aug 16, 2016 6:05 pm

Hehe Bill's are ace! Although i actually never heard of em till a few months ago, whilst playing Medieval Total War! I prefered them to the halberdiers.

The image Alexander is great..tho is he a midget? :shock:

I agree with stats also ;)

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DoomCarrot
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Re: halberdier to improved halberd

Post by DoomCarrot » Tue Aug 16, 2016 6:45 pm

Well, the image is the same size as other infantry, but the blade at the top of the pole is big, which makes the guy look small, is probably what you are seeing. :)
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Alexander82
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Re: halberdier to improved halberd

Post by Alexander82 » Tue Aug 16, 2016 7:15 pm

I can make it shorter if you want
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Alexander82
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Re: halberdier to improved halberd

Post by Alexander82 » Tue Aug 16, 2016 8:04 pm

What about that? I also made it thinner
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Re: halberdier to improved halberd

Post by DoomCarrot » Tue Aug 16, 2016 8:06 pm

That is perfect! :)
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Alexander82
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Re: halberdier to improved halberd

Post by Alexander82 » Tue Aug 16, 2016 8:06 pm

I think we might call it bill halberdier

What about adding a special skill? Like reducing mounted unit's speed?
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DoomCarrot
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Re: halberdier to improved halberd

Post by DoomCarrot » Tue Aug 16, 2016 8:10 pm

Name is good.

As for a special, I think that might be strange for an upgrade of a basic unit...
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Re: halberdier to improved halberd

Post by Hardeep » Tue Aug 16, 2016 11:21 pm

I think that we should call it billman :|
I don't think a calling someone using a bill should be called a halberdier. Thats kinda like saying pike halberdier
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Re: halberdier to improved halberd

Post by DoomCarrot » Tue Aug 16, 2016 11:28 pm

What? You were the one who made fun of the name "billman" in AoF's dwarves. :lol:

I mean, I'm personally fine with the name billman or bill halberdier, but I don't have any preference.
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Re: halberdier to improved halberd

Post by Hardeep » Wed Aug 17, 2016 3:21 am

As much as I am opposed to giving a dwarf unit such an atrocious name, Bill halberdier is eons worse
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