Cho-ko-nu (Chinese repeating fire xbow) - ACCEPTED

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K00
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Automatic crossbow.

Post by K00 » Thu Oct 16, 2014 12:45 pm

The ancient Chinese invented an automatic crossbow. It had a clip of 10 fletching-less arrows and was inaccurate, usually used against masses of men and horses.
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Cho-ko-nu (Chinese repeating fire xbow) - ACCEPTED

Post by djlj46 » Tue Mar 31, 2015 8:04 pm

A archer that has the ability to shoot 2 arrows at once
Power 4
range 5
armor 0
pierce armor 2
site 5
speed 3
cost 3

So what do think

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Re: quick Archer

Post by Stratego (dev) » Tue Mar 31, 2015 9:01 pm

like the AOF one? :)

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RiverRaider 1097
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Re: quick Archer

Post by RiverRaider 1097 » Tue Mar 31, 2015 9:17 pm

I like him archers are my unit of choice anyway, but could be used to finish of two defenders when they have just that speck of red left, this is a very good idea I know I would use him )
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Cho-ko-nu (Chinese repeating xbow)

Post by zteven2 » Sat Jul 11, 2015 5:09 pm

Range 8 health ? Exp ? Training time 4 turns
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Cho-ko-nu (Chinese fire crossbowman)

Post by Ublaz Mad Eyes » Mon Apr 18, 2016 10:53 am

Cho-ko-nu
Shoots fire arrows
Cost of 4
Range of 11? (Ummm... How much is ordinary crossbow Archer? Two more than that.)
Same HP & armors
Higher attack
Requires gunpowder
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by COOLguy » Mon Apr 18, 2016 1:28 pm

lol, you mean range 8. A normal crossbow has range 6. A trebuchet has range of 10 and that is the longest range by far.

Sounds very cool! :)
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DoomCarrot
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by DoomCarrot » Mon Apr 18, 2016 6:33 pm

WHAT??!? I WANT AN 11 RANGE FIRE XBOW ARMY! :twisted:
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by TheBluePhoenix » Mon Apr 18, 2016 6:37 pm

I like it too
With upgrades it becomes a fire shooting treb!!
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by Ublaz Mad Eyes » Thu Apr 28, 2016 11:14 am

Actually 10/11 could make sense because the archers had bamboo tubes full of gunpowder that turned the arrows into rockets.

Is the Crossbow Archer only 6? That's only the range of a longbowman!
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by DoomCarrot » Thu Apr 28, 2016 2:41 pm

Woah, so they basically invented a fallout weapon.

That is pretty awesome actually, they are basically crossbow/cannons. :lol:
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by Ublaz Mad Eyes » Thu May 05, 2016 11:04 am

:-] Yeah...
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by HokanPL » Sun Jul 31, 2016 10:19 am

And I suggest it should be an upgrade of normal fire archer, +1 range, +2 attack, and a bit more hp. Better attack and range you can invent, too (Master archery lv1, 2)

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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by Disco » Sun Jul 31, 2016 11:47 am

HokanPL wrote:And I suggest it should be an upgrade of normal fire archer, +1 range, +2 attack, and a bit more hp. Better attack and range you can invent, too (Master archery lv1, 2)
Aye, i agree with this. Nice ;)

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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by Hardeep » Mon Aug 01, 2016 4:09 am

Still means we need a new Icon
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by DoomCarrot » Mon Aug 01, 2016 2:02 pm

I like the idea for it to be a fire archer upgrade.

Also, units like these are cool, they would add a lot to a nations gamemode if it is ever implemented. :)
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by COOLguy » Mon Aug 01, 2016 2:36 pm

DoomCarrot wrote:I like the idea for it to be a fire archer upgrade.
Well that wouldn't make sense to have a normal unit upgrade to a national unit.
Hardeep wrote:Still means we need a new Icon
true :)
Thanks!
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Re: Cho-ko-nu (Chinese fire crossbowman)

Post by DoomCarrot » Mon Aug 01, 2016 3:50 pm

Hm, Idk. If it's a standalone unit, I don't see how it would be useful in a normal gamemode, unless we make it substantially better than a fire archer or an xbow maybe?
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by COOLguy » Thu Aug 04, 2016 1:33 pm

Ublaz Mad Eyes wrote:Requires gunpowder
?

According to Wikipedia, these were just repeating crossbows and didn't use Chinese Fire Arrows https://en.wikipedia.org/wiki/Repeating_crossbow

Should we rethink this unit on that basis and open a new topic for a Chinese Fire Arrow unit?
Thanks!
Josh

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COOLguy
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by COOLguy » Thu Aug 04, 2016 1:35 pm

COOLguy wrote:and open a new topic for a Chinese Fire Arrow unit?
Nevermind :) Found it viewtopic.php?f=82&t=1840&p=12964&hilit ... ws+#p12964
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Josh

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samuelch
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by samuelch » Wed Dec 28, 2016 9:40 am

First try.
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by samuelch » Sat Feb 24, 2018 4:33 pm

Hp:15
Attack Power:4
Speed:3
Normal Armor:0
Pierce Armor:0
Builders:Archery Range
Actions per turn:2
Conversion resistance:0%
Cost:3
Range:6
Sight:6
Shoots fire arrow.
Not affected by blacksmith tech

Double firing fire archer. Can be a very good anti buildings.
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by godOfKings » Sat Feb 24, 2018 4:40 pm

Nice
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by makazuwr32 » Sat Feb 24, 2018 4:43 pm

1 question - will they gain blacksmith upgrades?
Also i think for 3 turns 6 range and 4 damage along with 2 shots is quite op if he is affected by blacksmith upgrades. Lower range by 1 if it is affected by blacksmith upgrades.
Last edited by makazuwr32 on Sat Feb 24, 2018 4:52 pm, edited 1 time in total.

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samuelch
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by samuelch » Sat Feb 24, 2018 4:49 pm

Maybe?
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by godOfKings » Sat Feb 24, 2018 4:56 pm

I think they shouldn't, if they did cost should b 4 to not make fire archers obsolete, and may b they have less bonus against ships compared to fire archers, currently stats r like slinger with higher range and burning weapons for one more turn cost,
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by makazuwr32 » Sat Feb 24, 2018 4:58 pm

godOfKings wrote:I think they shouldn't, if they did cost should b 4 to not make fire archers obsolete, and may b they have less bonus against ships compared to fire archers, currently stats r like slinger with higher range and burning weapons for one more turn cost,
Agree.
Also i think that he can get archer armor (only) upgrades from blacksmith.

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COOLguy
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Re: Cho-ko-nu (Chinese repeating xbow)

Post by COOLguy » Wed Jul 04, 2018 11:18 pm

Accepted.
Thanks!
Josh

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Re: Cho-ko-nu (Chinese repeating fire xbow) - ACCEPTED

Post by Stratego (dev) » Sat Oct 27, 2018 6:33 am

accepted please someone make json for it - thanks!

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Re: Cho-ko-nu (Chinese repeating fire xbow) - ACCEPTED

Post by godOfKings » Sat Oct 27, 2018 7:46 am

Wat will b the bonus against buildings again? 50%?
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