Strelets

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Sviatoslav-Horobre
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Strelets

Post by Sviatoslav-Horobre » Fri Oct 21, 2016 1:37 pm

Strelets is gunpowder Russian infantry.They played the role of musketeers in the wars with the Swedes, Poles and Tatars. formed for Ivan The Terrible and disbanded for Peter the Great
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Alpha
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Re: Strelets

Post by Alpha » Fri Oct 21, 2016 1:40 pm

does this seem a little too modern
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Re: Strelets

Post by Sviatoslav-Horobre » Fri Oct 21, 2016 1:48 pm

WORKER1212 wrote:does this seem a little too modern
No they (the Streltsy what is translated like Shooters) were serving from 1550 to 1698
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Re: Strelets

Post by MightyGuy » Fri Oct 21, 2016 1:59 pm

it's too expensive. i like this unit! you should give him a role. :)

example:
it can hide in forest, can steal....
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Re: Strelets

Post by MightyGuy » Fri Oct 21, 2016 2:02 pm

it's too expensive. i like this unit! you should give him a role. :)

example:
it can hide in forest, can steal....
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Re: Strelets

Post by Sviatoslav-Horobre » Fri Oct 21, 2016 2:11 pm

MightyGuy wrote:it's too expensive. i like this unit! you should give him a role. :)

example:
it can hide in forest, can steal....
Yes this is ranged gunpowder unit. and the role is can shoot with gunpowder tecnology
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Re: Strelets

Post by Sviatoslav-Horobre » Fri Oct 21, 2016 2:15 pm

Streltsy
Cost:2 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Convert resistance :10
Bonuses:
swordsmans
archers
Pikiners
workers
scouts
slinger
axe thrower
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Re: Strelets

Post by MightyGuy » Fri Oct 21, 2016 8:30 pm

nice stats but something Overpower ... fixing..

Streltsy
Cost:3 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Accuracy/Shooting Rate: 80% (possibly targets enemy)
Builders: Castle
Bonuses:
swordsman 375% (30)
archer 125% (10)
Pikeman 275% (22)
worker 275% (22)
scouts 275% (22)
slinger 125% (10)
axe thrower 125% (10)
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Re: Strelets

Post by MightyGuy » Fri Oct 21, 2016 9:58 pm

Streltsy Images. first try
Attachments
стрельцы Gun.png
стрельцы Gun.png (794 Bytes) Viewed 15478 times
стрельцы Gun & Blade.png
стрельцы Gun & Blade.png (1 KiB) Viewed 15478 times
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Re: Strelets

Post by Sviatoslav-Horobre » Sat Oct 22, 2016 6:36 am

MightyGuy wrote:Streltsy Images. first try
Ok the second image is better
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Re: Strelets

Post by DoomCarrot » Sun Oct 23, 2016 12:08 am

I like this concept, but I am confused why it has 4 move, as it seems like a heavy infantry (bardiche and a musket)
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Re: Strelets

Post by MightyGuy » Sun Oct 23, 2016 6:09 am

New improved!
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32_Unit_Streltsy.png
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Re: Strelets

Post by MightyGuy » Sun Oct 23, 2016 6:26 am

I think COOLguy agreed to my suggestion, i wish that
the gunpowder units having a factory structure called
"Fort"

stats not discussed, i will make a topic soon.


here is the Image. *_^
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32_Structure_Fort.png
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32_Structure_Fort_Inside.png
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Re: Strelets

Post by Sviatoslav-Horobre » Sun Oct 23, 2016 7:45 am

MightyGuy wrote:I think COOLguy agreed to my suggestion, i wish that
the gunpowder units having a factory structure called
"Fort"

stats not discussed, i will make a topic soon.


here is the Image. *_^
OkI support and accept your opinion
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Re: Strelets

Post by Sviatoslav-Horobre » Sun Oct 23, 2016 8:14 am

DoomCarrot wrote:I like this concept, but I am confused why it has 4 move, as it seems like a heavy infantry (bardiche and a musket)
interesting fact: The Streltsy are used mainly for poleaxe or bardiche supplies for arquebus of musket which was called pishcal.
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Re: Strelets

Post by Alexander82 » Sun Oct 23, 2016 9:53 am

i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed

What do you think?
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Re: Strelets

Post by Sviatoslav-Horobre » Sun Oct 23, 2016 10:53 am

Alexander82 wrote:i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed

What do you think?
you mean to this unit at the same time shooting and wielded poleax? You can do just that other people will say
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Re: Strelets

Post by Sviatoslav-Horobre » Sun Oct 23, 2016 10:59 am

Alexander82 wrote:i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed

What do you think?
I remind you that the streltsy were armed with: basic weapon Pishcal or wick musket poleaxe bardiche and if poleaxe is broken the sable
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Re: Strelets

Post by Alexander82 » Sun Oct 23, 2016 11:42 am

the unit has stats similar to an haberdier and has range 1

it should have a button that act as a "spell" that is just a ranged attack non-piercing
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Re: Strelets

Post by Sviatoslav-Horobre » Sun Oct 23, 2016 11:56 am

Alexander82 wrote:the unit has stats similar to an haberdier and has range 1

it should have a button that act as a "spell" that is just a ranged attack non-piercing
Ok
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Re: Strelets

Post by MightyGuy » Sun Oct 23, 2016 12:44 pm

halberd + musket + trained man + statistics = Strelsy

builders: Fort

like ashigaru but no helberd. this unit wielding haelberd & russian musket
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Re: Strelets

Post by Alpha » Sun Oct 23, 2016 3:17 pm

I agree with mightyguy
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Re: Strelets

Post by Alpha » Sun Oct 23, 2016 3:18 pm

I agree with mightyguy
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Re: Strelets

Post by Sviatoslav-Horobre » Sun Oct 23, 2016 3:29 pm

ok
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Re: Strelets

Post by COOLguy » Tue Oct 25, 2016 2:04 am

Please only one topic per thread! It makes it very hard to read when we mix things up.
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Re: Strelets

Post by DoomCarrot » Tue Oct 25, 2016 2:29 pm

Alexander's idea is excellent imo.

Although I am not sure this should have strong bonuses. I think musket attack should be strong, but very innacurate, and melee should be very strong (bardiche is a very strong weapon), but not huge bonuses. This will give them the ability to take down cavalry if played right, but cavalry would still be dangerous (as they would be, a bardiche is not really a pike)
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Re: Strelets

Post by MightyGuy » Tue Oct 25, 2016 8:14 pm

ok, i think it's true. :)
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Re: Strelets

Post by Alpha » Tue Oct 25, 2016 10:40 pm

same here
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Re: Strelets

Post by MightyGuy » Tue Oct 25, 2016 10:45 pm

any updated stats?
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Re: Strelets

Post by Alpha » Tue Oct 25, 2016 10:52 pm

Wait what?
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