Forest Skeleton DISCUSSING

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MightyGuy
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Re: Forest Skeleton

Post by MightyGuy » Wed Nov 02, 2016 6:47 am

i will do it now! :) :)
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MightyGuy
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Re: Forest Skeleton

Post by MightyGuy » Wed Nov 02, 2016 7:08 am

final edited.
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32_Unit_Armored_Forest_Skeleton.png
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32_Unit_Master_Forest_Skeleton.png
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Alpha
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Re: Forest Skeleton

Post by Alpha » Wed Nov 02, 2016 1:24 pm

Looks good!
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MightyGuy
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Re: Forest Skeleton

Post by MightyGuy » Wed Nov 02, 2016 1:44 pm

thanks. :)

btw, here is the forest skeleton corpse
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MightyGuy
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Re: Forest Skeleton

Post by MightyGuy » Wed Nov 02, 2016 10:42 pm

edited. bit lighter
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Last edited by MightyGuy on Wed Nov 02, 2016 10:54 pm, edited 1 time in total.
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Alpha
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Re: Forest Skeleton

Post by Alpha » Wed Nov 02, 2016 10:43 pm

Looks good!
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Alexander82
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Re: Forest Skeleton

Post by Alexander82 » Wed Nov 02, 2016 11:30 pm

Hey mighty, corpses are neutral elements. You hould remove the team color ;)
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Alpha
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Re: Forest Skeleton

Post by Alpha » Wed Nov 02, 2016 11:32 pm

Here come's Alexander for the 3000 posts!
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Alexander82
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Re: Forest Skeleton

Post by Alexander82 » Wed Nov 02, 2016 11:55 pm

I'm still far from that xD
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Alpha
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Re: Forest Skeleton

Post by Alpha » Thu Nov 03, 2016 12:15 am

But you are close! soon you will be the 2nd ever Hall of fame Member for getting alot more acts along with COOLguy
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Re: Forest Skeleton

Post by MightyGuy » Thu Nov 03, 2016 1:52 am

Final Edited. Congrats Alexander! xD
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Alexander82
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Re: Forest Skeleton DISCUSSING

Post by Alexander82 » Tue Oct 31, 2017 2:53 pm

Since Daniel told me it is a problem to give a bonus based on tile i was thinking something different:

When a corpse fall on a forest tile after some turns it becomes a forest corpse (like is covered by moss and plants)

Resurrecting such a corpse will give a forest skeleton (that will have stats similar to a skeleton warrior and some bonus against cavalry).
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LordOfAles
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Re: Forest Skeleton DISCUSSING

Post by LordOfAles » Tue Oct 31, 2017 3:58 pm

Then consider him last voted, because its kinda... "meh" ability
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Re: Forest Skeleton DISCUSSING

Post by MightyGuy » Tue Oct 31, 2017 10:26 pm

I Agree
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Re: Forest Skeleton DISCUSSING

Post by MightyGuy » Tue Oct 31, 2017 10:26 pm

Alexander82 wrote:Since Daniel told me it is a problem to give a bonus based on tile i was thinking something different:

When a corpse fall on a forest tile after some turns it becomes a forest corpse (like is covered by moss and plants)

Resurrecting such a corpse will give a forest skeleton (that will have stats similar to a skeleton warrior and some bonus against cavalry).

I Agree
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Alpha
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Re: Forest Skeleton DISCUSSING

Post by Alpha » Wed Sep 19, 2018 1:51 pm

Thoughts anyone?
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General Brave
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Re: Forest Skeleton DISCUSSING

Post by General Brave » Wed Sep 19, 2018 2:15 pm

Sounds like a decent idea.
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Re: Forest Skeleton DISCUSSING

Post by DoomsdayDragonfire » Thu Sep 20, 2018 11:50 pm

I think all it needs now... Is to be put in game! :lol:
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Savra
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Re: Forest Skeleton DISCUSSING

Post by Savra » Fri Sep 21, 2018 12:32 am

Probably give it a poison attack or just spear throw or something to distinguish it from average spearmen.

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Alexander82
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Re: Forest Skeleton DISCUSSING

Post by Alexander82 » Fri Sep 21, 2018 3:33 am

Yeah. It seems fair.

I'll ask Daniel how to make it but this way it should be simpler
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Alexander82
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Re: Forest Skeleton DISCUSSING

Post by Alexander82 » Fri Sep 21, 2018 3:35 am

Also I think i'll edit the skeleton to fit better the 3 skeleton levels (base, armored, gold)
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Tankhead
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Re: Forest Skeleton DISCUSSING

Post by Tankhead » Sat Oct 06, 2018 4:59 am

Ig this is a progressive thing that takes time

Might even require voting since Dev likes to do that when it come to new stuff that requires new coding
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Re: Forest Skeleton DISCUSSING

Post by Typhoon » Tue Nov 06, 2018 3:04 pm

Leaving corpses in forest may be really rewarding for undeads
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