Page 5 of 11

Re: The Phantom Update

Posted: Tue Dec 10, 2019 2:50 pm
by Alexander82
animated weapons or polterghaist are perfectly fine for undeads

Re: The Phantom Update

Posted: Wed Dec 11, 2019 2:02 am
by Savra
Alexander82 wrote:
Tue Dec 10, 2019 2:50 pm
animated weapons or polterghaist are perfectly fine for undeads
Hmm, maybe I might be able to make the mounts to be like the phantoms themselves, living armour basically...

Re: The Phantom Update

Posted: Wed Dec 11, 2019 3:52 am
by SirLuciano
@Alexander82 should the animated weapons be only one type of weapon like just a sword? Or variety weapons?

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:26 am
by Savra
@DoomsdayDragonfire I've did some minor modifications to some of the phantoms, I'll redo the corpses later but here's the remodels. (I've also fixed the the team colour on the pikemen).

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:28 am
by Savra
Swordmaster I might need more work on.
For the bull I've removed the tail (bulls don't have horse tails anyway), and adjusted it to look more like a suite of possessed armour, the fellwing knight I did a major adjustment to so now it looks more like a possessed suite of Dragon armour.

And I'm seeing wether or not that symbol on the shields will do for the phantoms, if so then we also have their race icon.

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:33 am
by SirLuciano
Savra I attempted to make a sword usibg Pixly wanna see?its probably bad but I think you guys can adjust it

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:34 am
by Savra
Sure. :)

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:35 am
by SirLuciano
This is it I try to make it like a doomknight type weapon and the color scheme is the center of the sword and the smoke

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:36 am
by SirLuciano
This is the phantom sword btw

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:40 am
by Savra
Alright, so try putting it at an angle and change team colour to pink, in the colour table go to master system and at the bottom right corner their are 3 pinks that I know work, or download one of the phantoms I posted and use the team colour on it (You might save it to in a team colour tab so you have it for future projects).

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:45 am
by SirLuciano
I changed the team color but sadly I don't know how to put an angle for it :(

Re: The Phantom Update

Posted: Wed Dec 11, 2019 4:57 am
by Savra
I'll try it later. We might make this an ability for the swordmaster considering it is a master of swords.

Re: The Phantom Update

Posted: Wed Dec 11, 2019 5:46 am
by SirLuciano
That slunds great :D although a big problem is that I can't upload the jsons in pxly :(

Re: The Phantom Update

Posted: Wed Dec 11, 2019 6:24 am
by SirLuciano
@makazuwr32 what should be the stats for the phantom sword?

Re: The Phantom Update

Posted: Wed Dec 11, 2019 8:50 am
by SirLuciano
Oohh :idea: :o I know,how about putting the phantom deathsword on the swordsmaster's back so that his spell "sword summon" would make sense

Re: The Phantom Update

Posted: Thu Dec 12, 2019 2:41 am
by Savra
Could just use one of its swords it has in hand, we could make it so that on summon it loses 1 action.

Re: The Phantom Update

Posted: Thu Dec 12, 2019 3:21 am
by SirLuciano
Then one sword will be a rapier(left) then the other will be the deathsword (right)

Re: The Phantom Update

Posted: Thu Dec 12, 2019 4:07 am
by Savra
Actually, I meant something like this.

Re: The Phantom Update

Posted: Thu Dec 12, 2019 4:39 am
by SirLuciano
That's much better

Re: The Phantom Update

Posted: Thu Dec 12, 2019 9:15 pm
by DoomsdayDragonfire
Oi, i liked those add-ons on them, but i found myself clueless about how to improve them... I mean, would be cool if these armors looked more noble and all... But i was thinking what if these armors had a more twisted(evil) looking... Anyway... Any of the new aproaches are great, but i'm sure that eighter goes well with the undead theme... Also, don't forget to fix the ground shadows on them. That's a annoying detail.

About the swordmaster, well it definitelly needs a visual revamp, you can make it whole new if needed.

The rest is up to you and Alex to decide.

Re: The Phantom Update

Posted: Thu Dec 12, 2019 10:07 pm
by SirLuciano
@Savra the phantom sword should have 6 vanishing or 4 and also should be affected by the spirit tower

Re: The Phantom Update

Posted: Fri Dec 13, 2019 2:02 am
by Savra
More like 3, but I'll figure stats out for it.

Re: The Phantom Update

Posted: Fri Dec 13, 2019 2:10 am
by Savra
Phantom sword:
Image
Van:3
Hp:12
Atk:10
Rng:1
Sight:5
Spd:4
Arm:0
P.arm:2
Res:100%
Bonuses:
100% throwers

Re: The Phantom Update

Posted: Fri Dec 13, 2019 2:20 am
by Savra
Updated.

Re: The Phantom Update

Posted: Fri Dec 13, 2019 3:34 pm
by DoomsdayDragonfire
Well, i think it still need a new looking... But i will try something with what you made...

Re: The Phantom Update

Posted: Fri Dec 13, 2019 3:53 pm
by DoomsdayDragonfire
Here.

Image

Re: The Phantom Update

Posted: Fri Dec 13, 2019 5:21 pm
by DoomsdayDragonfire
Those arms where annoying me, so i changed them a bit, i also fixed team coloring on the legs.

Image

Re: The Phantom Update

Posted: Sat Dec 14, 2019 2:12 am
by Savra
Looks great. :)

Now the whole list is complete for now.

@Alexander82, I was wondering, could we make a effect like terror of something were say, phantom Overseer for example, kills an enemy and inflicts terror on enemy units surrounding that unit that died. Terror would be non stackable and would be similar to fear but does:

Terror:
-2 to attack
-1 to armour
-1 to p.armour
-10% to dodges (could be 5)
-1 to sight

Could something like this be done? If so then we could give the overseer that as an added plus.

Re: The Phantom Update

Posted: Sat Dec 14, 2019 2:18 am
by Savra
Btw, does this look better? Or do you guys prefer the gold emblem instead?

Re: The Phantom Update

Posted: Sat Dec 14, 2019 3:41 am
by Savra
Updated. Pole of axe was wood so I changed it to metal.