Skeleton giant - ANSWERED

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Savra
Posts: 4088
Joined: Wed Aug 01, 2018 6:21 pm

Skeleton giant - ANSWERED

Post by Savra » Sat Nov 16, 2019 5:56 am

Skeleton giant:
Image
Hp:45
Atk:12
Rng:1
Sight:6
Spd:2
Arm:0
P.arm:3
Res:0
Abilities:
Canabilize
Bonuses:
1% fliers
100% buildings
200% fortifications
700% megas

Armoured skeleton giant:
Image
Hp:48
Atk:15
Rng:1
Sight:6
Spd:2
Arm:0
P.arm:4
Res:0
Abilities:
Canabilize .
Bonuses:quote
1% fliers
100% buildings
200% fortifications
700% megas

Golden skeleton giant:
Image
Hp:51
Atk:18
Rng:2
Sight:6
Spd:3
Arm:0
P.arm:5
Res:0
Abilities:
Canabilize
Bonuses:
1% fliers
100% buildings
200% fortifications
700% megas

All are effected by skeleton upgrades.I

The 1% fliers thing is just until "can hit fliers" gets in.
Last edited by Savra on Sat Nov 16, 2019 5:58 am, edited 1 time in total.

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Savra
Posts: 4088
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skeleton giant

Post by Savra » Sat Nov 16, 2019 5:57 am

Images. Will make giant corpse later.
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Skeleton giant.png
Skeleton giant.png (1.18 KiB) Viewed 140 times
Armoured skeleton giant.png
Armoured skeleton giant.png (1.29 KiB) Viewed 140 times
Golden skeleton giant.png
Golden skeleton giant.png (1.4 KiB) Viewed 140 times

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Alexander82
Posts: 6791
Joined: Thu Feb 26, 2015 8:18 pm

Re: Skeleton giant

Post by Alexander82 » Sat Nov 16, 2019 9:39 am

There is no need to make a skeleton/reanimatable version for every unit in game.

I think we can keep the giant role for undeads for golems and maybe some daemons later
Age of Fantasy design leader

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Savra
Posts: 4088
Joined: Wed Aug 01, 2018 6:21 pm

Re: Skeleton giant - ANSWERED

Post by Savra » Sat Nov 16, 2019 2:58 pm

I just thought it looked weird seeing a small corpse come out of a giant... Like on death they shrunk.

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