Coastal fortress/walls

Post Reply
User avatar
Alexander82
Posts: 5807
Joined: Thu Feb 26, 2015 8:18 pm

Coastal fortress/walls

Post by Alexander82 » Tue Feb 13, 2018 9:09 pm

Basically a water version for walls and fortresses.

The images would be the same with a different base to fit water.

Stats might be different of course.

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Coastal fortress/walls

Post by Sunrise Samurai » Wed Feb 14, 2018 1:13 am

Not exactly sure about this. I think it would need to be very different.
Currently residing at the local ninja academy. I'm still watching though.

User avatar
General Brave
Posts: 4260
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Coastal fortress/walls

Post by General Brave » Wed Feb 14, 2018 3:16 am

I say yes, much better instead of using Stone Bridge.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Coastal fortress/walls

Post by Sunrise Samurai » Wed Feb 14, 2018 12:58 pm

Currently residing at the local ninja academy. I'm still watching though.

User avatar
LordOfAles
Posts: 3486
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Coastal fortress/walls

Post by LordOfAles » Wed Feb 14, 2018 1:08 pm

I agree, making a water blockade with walls could be fun
Fear not death, for it is a path we all must take. May the Emperor guide you to the right way.

User avatar
General Brave
Posts: 4260
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Coastal fortress/walls

Post by General Brave » Sat Feb 17, 2018 7:05 pm

And it would be helpful protecting your ships.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Tue Aug 21, 2018 4:35 pm

I think their sea coastal walls and towers should have bracing on them for both looks and the fact that saves are crashing into them.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Thu Sep 20, 2018 4:29 am

So, can I get a tower? Just the gaurd tower would be fine. We can settle for 1 coastal defence and we can make it a lighthouse style look like some towers were that were built near the see. Mainly as a multi purpose use.

I also would need the wall. Then I can supply the slight adjustments needed and we can go from there.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
General Brave
Posts: 4260
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Coastal fortress/walls

Post by General Brave » Thu Sep 27, 2018 3:57 pm

I will look for it.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Tue Oct 30, 2018 1:12 am

How's this for the coastal walls set?
Hold on.

Still need that guard tower and the wall, maybe the gate.
Attachments
Coastal walls set.png
Coastal walls set.png (58.4 KiB) Viewed 276 times
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Wed Oct 31, 2018 12:29 am

Well, this is the best I could do from scratch.
Attachments
Coastal tower.png
Coastal tower.png (1.65 KiB) Viewed 256 times
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Wed Oct 31, 2018 5:14 am

Hmm, need new stats for tower, as for wall it could have same stats as land variant.

Coastal watchtower:

Cost:6
Hp:75
Atk:8 burning passive
Rng:8
Sight:8
Heal:4
Cap:2
Arm:3
P.arm:6
Res:100%
Bonuses: 100% bonus to ships. Standard bonus to infantry.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Thu Nov 22, 2018 6:11 pm

This seems better.

@Stratego (dev) can you get me the walls main image? And how do these look to you?
Attachments
Coastal fortress 2.png
Coastal fortress 2.png (3.3 KiB) Viewed 163 times
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
General Brave
Posts: 4260
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Coastal fortress/walls

Post by General Brave » Fri Nov 23, 2018 2:34 am

So how I haven't seen these images, I say they do well, stats shouldn't really change, the coastal Fortress seems a bit the same size of a regular Tower, so it should stay at the size of it was on the ground or perhaps taller.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
General Brave
Posts: 4260
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Coastal fortress/walls

Post by General Brave » Fri Nov 23, 2018 2:36 am

Perhaps make the Coastal Fortress the same Style as that Coastal Tower except taller.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Fri Nov 23, 2018 2:44 am

Let's stick with one for now. It can have fire arrows and the such still, but it should have a good vision range since I made it somewhat like a beacon as well to guide ships in from sea and spot for any enemy ships.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Lynx Shafir
Posts: 1209
Joined: Mon May 28, 2018 4:24 am

Re: Coastal fortress/walls

Post by Lynx Shafir » Fri Nov 23, 2018 6:31 am

A light house instead?

Buff ship and sees stealth?

Building it still a problem
And a fortress on a coast with 8 range is as effective as this in water with lower.

May just design changes for normal one when stays on water tile.


For wall I think warfell cud grow crystals in water, (range 3 some sort of engineer/mage)
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

User avatar
Lynx Shafir
Posts: 1209
Joined: Mon May 28, 2018 4:24 am

Re: Coastal fortress/walls

Post by Lynx Shafir » Fri Nov 23, 2018 8:13 am

And if u insist as a fortress, (i see not potencial in it
1.have regular from ground
2.how build on water?
3.human navy offence can't benefit
4.water defence from amphibians from ground with ranged and towers.)

A.
Make a tech what allows to build regular ones on water.
If have advancement center, get some use for it.

B.
Tower 1-unlock with buying unit.
If separate may add a special attack via warfell tear researches,
Like vortex, sock wave,
Water bolt.

Than cud have a mage tower like designs.
And more interesting than a copy of fortress on water.

Tower 2.
Lighthouse tipe - unlock with tech research.
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Fri Nov 23, 2018 4:59 pm

Actually, I looked through the forums and found out that the mend ship was originally supposed to build things, this water fortress is going to be buildable as well as the coastal walls and the docks, and any other aquatic things besides ships maybe, will all be buildable by that.

I've mentioned this before.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Savra
Posts: 3290
Joined: Wed Aug 01, 2018 6:21 pm

Re: Coastal fortress/walls

Post by Savra » Fri Nov 23, 2018 5:01 pm

And I might just make another one to add to this one as well.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

Post Reply

Return to “Human”