Great City - ANSWERED

Locked
User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Great City - ANSWERED

Post by General Brave » Sun Aug 05, 2018 8:11 am

Image
[In progress]
Hp: 1350/1350.
Attack power 8.
Range: 8.
Armor: 5.
Pierce Armor: 25.
Speed: 0.
Sight: 8.
Action /turn: 4/4.
Carry capacity: 5.
Heal rate: 10.
Constr. bonus: 250%.
Mend bonus: 250%.
Size: 2x2
Perhaps unique building.
Perhaps like Town Center.
Passive ability: Fire Arrows, Aura Strength 2 Attack.
Abilities: Spawn City Guards, unique to this building.
City Guard.
Hp 24/24
Attack power: 13.
Range: 1.
Armor: 1.
Pierce Armor: 1.
Speed: 3.
Sight: 5.
Action /turn: 1/1.
Spell resistance: 30%.
City Spearman.
Hp: 15/15.
Attack power : 8.
Range: 1.
Armor: 1.
Pierce Armor: 1.
Speed: 3.
Sight: 5.
Action /turn: 1/1.
Spell resistance: 30%.
City Archer.
Hp: 17/17.
Attack power: 6.
Range: 6.
Armor: 1.
Pierce Armor: 1.
Speed: 3.
Sight: 8.
Action /turn: 2/2.
Spell resistance: 30%.
City Horseman.
Hp: 42/42.
Attack power: 15.
Range: 1.
Armor: 3.
Pierce Armor: 3.
Speed: 5.
Sight: 6.
Action /turn 1/1.
Spell resistance: 30%.
The ability will randomly spawn, just like the Romans in AoS. Each has a Vanishing of 2.
Buildables: Navy units if built by the water. All the Siege. All human tech. Some of the newer units. Perhaps airships and balloons.
Last edited by General Brave on Sun Aug 05, 2018 4:09 pm, edited 1 time in total.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Lynx Shafir
Posts: 1490
Joined: Mon May 28, 2018 4:24 am

Re: Great City.

Post by Lynx Shafir » Sun Aug 05, 2018 10:05 am

Big building? Size?.
Also Heal rate higher - 25-30

What to be its speciality or unique units(not the spawning ones) ?
For naturally blood will be of kind
Drawn-to blood, where he may it find.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Sun Aug 05, 2018 4:36 pm

Perhaps some armor infantry or better catapult.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Gral.Sturnn
Posts: 1066
Joined: Tue Feb 13, 2018 11:29 pm

Re: Great City.

Post by Gral.Sturnn » Sun Aug 05, 2018 5:51 pm

General you can use some designs from you warfell proyect
~Gral.Sturnn

User avatar
Gral.Sturnn
Posts: 1066
Joined: Tue Feb 13, 2018 11:29 pm

Re: Great City.

Post by Gral.Sturnn » Sun Aug 05, 2018 5:51 pm

or send me some inspirations os i can work
~Gral.Sturnn

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Sun Aug 05, 2018 5:58 pm

That is amazing idea, I could mix the buildings that I have made into 1.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Sun Aug 05, 2018 5:58 pm

But it may look strange.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Sun Aug 05, 2018 5:59 pm

Gral.Sturnn wrote:
Sun Aug 05, 2018 5:51 pm
or send me some inspirations os i can work
We can make our own image and we pick which one's better.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Sun Aug 05, 2018 6:17 pm

So what do you think?
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Gral.Sturnn
Posts: 1066
Joined: Tue Feb 13, 2018 11:29 pm

Re: Great City.

Post by Gral.Sturnn » Sun Aug 05, 2018 6:20 pm

sure
~Gral.Sturnn

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Sun Aug 05, 2018 6:39 pm

Let's start working then.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Hyacintho
Posts: 319
Joined: Mon Jun 25, 2018 9:11 pm
Location: Somewhere uncertain.

Re: Great City.

Post by Hyacintho » Mon Aug 06, 2018 9:23 pm

This building is 64x64?
Chain holding tower of cold, not you. Last guard of knelt beauty, so true.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Mon Aug 06, 2018 10:38 pm

Yes, if needed 64x192.
If the main building is too tall.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3653
Joined: Wed Aug 01, 2018 6:21 pm

Re: Great City.

Post by Savra » Wed Aug 08, 2018 3:54 pm

Gral.Sturnn wrote:
Sun Aug 05, 2018 5:51 pm
General you can use some designs from you warfell proyect
Actually I think it's time to just implement his warfell race because the images and basic units with state is already done. More so then any of the other requested factions actually.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Wed Aug 08, 2018 4:08 pm

It's good isn't.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3653
Joined: Wed Aug 01, 2018 6:21 pm

Re: Great City.

Post by Savra » Wed Aug 08, 2018 4:23 pm

Yup, and it's basically complete so might as well, everything seems to be their.

User avatar
Hyacintho
Posts: 319
Joined: Mon Jun 25, 2018 9:11 pm
Location: Somewhere uncertain.

Re: Great City.

Post by Hyacintho » Mon Sep 03, 2018 4:22 pm

With apologies, I must announce my (temporary?) resignation from this project. With other projects taking up my time, I doubt I will be able to finish this. I may return to it later, but not anytime in the near future.
Here is all I have finished for the image, anyone is welcome to modify and finish it.
Attachments
unit_human_building_mega city.png
unit_human_building_mega city.png (3.98 KiB) Viewed 1664 times
Chain holding tower of cold, not you. Last guard of knelt beauty, so true.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Mon Sep 03, 2018 4:52 pm

Thank you for the good base to start on.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3653
Joined: Wed Aug 01, 2018 6:21 pm

Re: Great City.

Post by Savra » Mon Sep 03, 2018 4:57 pm

I was just thinking, would it hurt to make this a super rare tc? Or just a tc like structure that you could place on map editor and we could take some races and make town guard variants. If super rare is chosen then make it able to spawn at same percentages as the ai has for building mega buildings. This would make maps more interesting.

User avatar
Savra
Posts: 3653
Joined: Wed Aug 01, 2018 6:21 pm

Re: Great City.

Post by Savra » Tue Sep 04, 2018 5:46 am

Savra wrote:
Mon Sep 03, 2018 4:57 pm
I was just thinking, would it hurt to make this a super rare tc? Or just a tc like structure that you could place on map editor and we could take some races and make town guard variants. If super rare is chosen then make it able to spawn at same percentages as the ai has for building mega buildings. This would make maps more interesting.
@General Brave?

User avatar
makazuwr32
Posts: 4186
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Great City.

Post by makazuwr32 » Tue Sep 04, 2018 7:04 am

I don't like idea of big tc-like structures.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

User avatar
Savra
Posts: 3653
Joined: Wed Aug 01, 2018 6:21 pm

Re: Great City.

Post by Savra » Thu Sep 06, 2018 4:32 am

A big tc structure will still make maps very interesting.

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Thu Sep 06, 2018 2:28 pm

It would be nice.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3653
Joined: Wed Aug 01, 2018 6:21 pm

Re: Great City.

Post by Savra » Fri Sep 14, 2018 10:36 pm

So we going to keep this as a human structure or turn it into a tc and solve some of the new unit problems by making different race variants of your suggested units e.g. Hobgoblin versions for orcs?

User avatar
General Brave
Posts: 4534
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Great City.

Post by General Brave » Sat Sep 15, 2018 12:01 am

Whatever it's going to be it would be nice.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3653
Joined: Wed Aug 01, 2018 6:21 pm

Re: Great City.

Post by Savra » Sat Sep 15, 2018 1:31 am

I would like to see a rare tc spawn that is big and comes with special units. That and a sea tc. This could spawn at same percentages that ai has in building their Megas.

User avatar
Alexander82
Posts: 6514
Joined: Thu Feb 26, 2015 8:18 pm

Re: Great City.

Post by Alexander82 » Thu Aug 08, 2019 2:25 pm

ANSWERED
Age of Fantasy design leader

Locked

Return to “IMPLEMENTED - ARCHIVED”