Bridge - vislibility problem - IMPLEMENTED

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Stratego (dev)
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Bridge - vislibility problem - IMPLEMENTED

Post by Stratego (dev) » Tue Nov 24, 2015 4:08 pm

a report i received:
- "Age of strategy oh and if you build a bridge and you have a unit on the bridge it will show even if you have not explored the area"
- "it will show": what will be shown? and to who - to enemy or to owner player?
- "To all enemy players"


please someone try to reproduce this problem and tell me if it is true.

thanks!

Darkknight
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Re: Bridge - vislibility problem

Post by Darkknight » Wed Nov 25, 2015 1:03 am

I created a game with 2 players both controlled by me in fog map. First turn:normal. None of blue on bridge
2nd turn: move blue to bridge. Problem starts
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COOLguy
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Re: Bridge - vislibility problem

Post by COOLguy » Wed Nov 25, 2015 1:49 am

Yes, this happens all the time.
Thanks!
Josh

Stratego (dev)
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Re: Bridge - vislibility problem

Post by Stratego (dev) » Wed Nov 25, 2015 8:52 pm

but only on "hotseat mode"?

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COOLguy
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Re: Bridge - vislibility problem

Post by COOLguy » Wed Nov 25, 2015 11:35 pm

I've only seen it on hotseat mode, but that is because no one I have played ever used bridges. I think it does affect multiplayer though.
Thanks!
Josh

Stratego (dev)
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Re: Bridge - vislibility problem

Post by Stratego (dev) » Sat Nov 28, 2015 8:29 pm

HOTSEAT Bridge - vislibility problem:
i hope not affected multiplayer, but the fix is up on server in 20 minutes.
Please test it on various map setups because i have modified core things (reveal/fog/terrain also on local, hotseat, multiplayer in any combination.)

thanks!

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