Tower defense map

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Alexander82
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Tower defense map

Post by Alexander82 » Wed Apr 15, 2015 6:48 pm

A map where you have a workerr that can only build towers (maybe more workers after some turns) you have to kill enemies before they reach a Tc at the end of the map
If they reach the tc the game is over

You can play solo and win by killing all the "waves" of enemies or you can play multiplayer with every player in a separate route.
The last one to remain alive is the winner

Enemies should progressively becoming stronger (you might make this by giving every turn a +1 bonus to something for all the units of the ai players)
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Stratego (dev)
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Re: Tower defense map

Post by Stratego (dev) » Wed Apr 15, 2015 7:14 pm

awesome idea (the campaign map style):
i imagine a map
- with a few workers and wagons to easily move them
- some initial enemy that is disabled behind "fog of war" part of the map
- task is to build towers/fortresses/walls and other similar buildings (can not build buldings with production ability)
- the player has only 1 TC and that is disabled (can not build anything)
- the game starts the waves by triggering on eg. 5th turn, 10th turn, 15th turn and so on.

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ejm29
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Re: Tower defense map

Post by ejm29 » Wed Apr 15, 2015 7:27 pm

I really like it! This is an idea that I would definitely like to see in game :)

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Alexander82
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Re: Tower defense map

Post by Alexander82 » Thu Apr 16, 2015 5:16 am

The worker should not be able to be killed from the enemies, it should become not just invincible but ignored from enemy units
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Stratego (dev)
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Re: Tower defense map

Post by Stratego (dev) » Thu Apr 16, 2015 3:46 pm

good point.

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COOLguy
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Re: Tower defense map

Post by COOLguy » Thu Apr 16, 2015 5:06 pm

I have thought of this mode before - tds can be done with triggers, I think.
Thanks!
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Alex486
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Re: Tower defense map

Post by Alex486 » Wed Apr 29, 2015 1:07 pm

I like
Anything is feasible with enough money and power.

Get ready to get your teeth kicked in, it will make for a good education.

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balint
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Re: Tower defense map

Post by balint » Tue May 05, 2015 5:28 am

So, Do you guys want this mode?
If you givw me a specified map I trigger it this way.
;)
This is Hungary and winter is coming.

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Alexander82
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Re: Tower defense map

Post by Alexander82 » Sun May 17, 2015 5:26 pm

why don't you try making a sample map? Also a 20x20 map could fit for the role
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balint
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Re: Tower defense map

Post by balint » Tue May 19, 2015 9:23 pm

I recently got a map from Coolguy which might be good for this mode.

I will make a sample soon!
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balint
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Re: Tower defense map

Post by balint » Tue May 19, 2015 9:28 pm

So here is the first plan:
Enemy arrives every 5 th turn
Player gain a worker every 5th turn.
Instead of a Tc the player has a disabled blacksmith
first wave: 5 swordsman
second wave: 10 swordsmam
third wave: 10 swordsman, 5skirmisher
4 th: 15 swordsman, 10 skirmisher
.
.
.
This is Hungary and winter is coming.

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Alexander82
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Re: Tower defense map

Post by Alexander82 » Thu May 21, 2015 8:06 am

We may try it,i'd like to play this map :)
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balint
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Re: Tower defense map

Post by balint » Thu May 21, 2015 4:42 pm

It will ve ready at monday.
This is Hungary and winter is coming.

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