
Name is dumb, standard Anti cavalry unit for the Dwarves. I personally apologize but lately a carrot has been helping so please be respectful.
Worker:
Standard Worker Unit
Axeman:

Strong infantrist, should need 4 turns. Best against heavy armour opponents.
Dwarven Crossbowman


Main ranged unit.
Abus gun:

Good distance fighter
best version: a shot is very strong but the gunner has to reload his weapon the turn after
when this isn't possible: good infantrist, should need 4 turns
Beserk:

Axe fighter with double-strike ability and a better armor then the Axeman
Dwarven Slayer:




Slayer are particularly adept at killing giants, ogres, trolls, dragon, demons, big stuff!
Dwarven Defender:



Something like a Jadgpather with an axe, really hard to kill and strong
Bear Rider:

Dwarven cavalry, 1 movement slower then normal riders but hard lance attack, bonus against cavalry
Boar Rider:

Dwarven Cavalry. Great against any non-mounted unit
Heavy Boar Rider:

Dwarven Cavalry. Upgrade for the Boar Rider. Even greater against any non-mounted unit and pretty sturdy
Bombarde:

Unit from the Mountain Stronghold, cannon
Rune Master:

Dwarven caster. We can research new runes at the rune master to make it use more spell-like abilities
Priest:
Dwarven warrior healer.
Cleric:
Upgrade for the priest. Stronger and with a wider range
Will update as required. Please help with stats.
Also bombard desperately requires redesign.