More Defencive variant of Fire Dragon.
Cost - 9 turns, Trainable at Rune Mansion only. Counts as Giant. Doesn't fly. For producing you need to research a tech "Fire Binding" for 8 turns first (in Rune Mansion as well)
Hp - 120.
Attack - 20, 400% bonus to Mega Buildings, 1% bonus to ALL non-flying units (so 100% damage on counter).
Range - 1.
Armor - 5/10
Speed - 3 (1 on mountains)
Sight - 5.
Spell Resist - 100%
Abilities:
Elemental - It can't be affected by any buffs/debuffs (auras, spells...), can't be healed in buildings (only via spells!), can't be poisoned.
Can be slowed.
Burning weapon.
Incineration - Deals 30 magic damage to target adjust unit. Puts Burning on it if possible. 2 turns cooldown.
Lava Shield - Transform ability, Dragon gets +3 melee armor, +10 damage, looses attack range and all speed.
Incineration can be still used.
Can't be transported by Zeppelins or wagons. Also please make this unit unique to dwarves - no summoning or any way of getting it for other races.
Updated stats (lowered alternate form's bonus damage and armor, added cooldown to incineration ability, lowered armor)
