Archmage

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makazuwr32
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Archmage

Post by makazuwr32 » Fri Jul 06, 2018 12:25 pm

Archmage

Unique unit - can be trained only one!

Cost 14 turns
Hp - 50.
Attack - 20, piercing. 25% bonus to giants and trolls.
Range - 5.
Actions/turn - 2.
Armor - 2/3 (can get armor from blacksmith)
Speed - 3.
Sight -
Abilities:
Strenghten
Summon Water elemental, cooldown 3 turns.
50% regeneration
Magic Missle (same as Battlemage)
Etherial damnation - curse-like spell, but target gains +1000/+1000 armors. lasts for 5 turns, can be disenchanted. Cooldown 1 turn. Is affected by spell resist and can't target buildings and mechanical units.
Arcane Nova - fireball-like spell with 5 tiles range, 20 damage dealt to each unit and cooldown 5 turns, doen't apply any status effect.
Last edited by makazuwr32 on Wed Aug 01, 2018 7:04 am, edited 3 times in total.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Menselot
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Re: Archmage

Post by Menselot » Sat Jul 14, 2018 9:05 pm

You want to make regiments of renown for each faction ?

(i love the idea) :D
The only good is knowledge and the only evil is ignorance.
-Ahzek Ahriman of the Thousand Sons

Pyro
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Re: Archmage

Post by Pyro » Thu Jul 19, 2018 5:19 pm

If you can only train one, what happens when it dies? Can it be trained back, or does it die for the entirety of a game?

Btw, the idea of regiments of renown sounds awesome
"You want that on fire? Yes yes on fire. On fire it is."

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makazuwr32
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Re: Archmage

Post by makazuwr32 » Thu Jul 19, 2018 7:28 pm

If it dies you can train new one yes.
Yes, something like that.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Archmage

Post by General Brave » Sat Jul 21, 2018 1:51 am

He give the enemy armor?
Wise, Might, Loyalty. Forever stands Warfell.

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makazuwr32
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Re: Archmage

Post by makazuwr32 » Sat Jul 21, 2018 5:12 am

Ehternal damnation yes gives armor but makes unit immovable and unable to counter. Aslo can be casted on your units as well to save.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Menselot
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Re: Archmage

Post by Menselot » Sat Jul 21, 2018 11:05 am

makazuwr do you want this unit to look like antonidas from warcraft 3?
The only good is knowledge and the only evil is ignorance.
-Ahzek Ahriman of the Thousand Sons

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makazuwr32
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Re: Archmage

Post by makazuwr32 » Sat Jul 21, 2018 2:32 pm

Yes. That how i imagined him exept of he is dismounted.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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MightyGuy
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Re: Archmage

Post by MightyGuy » Mon Jul 23, 2018 9:35 am

Like This?
antonidas.jpg
antonidas.jpg (10.92 KiB) Viewed 1121 times
A.K.A SacredNut

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makazuwr32
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Re: Archmage

Post by makazuwr32 » Mon Jul 23, 2018 3:15 pm

Exactly.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Savra
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Re: Archmage

Post by Savra » Wed Sep 12, 2018 1:14 am

Soo, he's an elder mage or advanced mage? Arcane spells sound something more of an Arcanist who's also human but deals in arcane magic which is quit strong. I believe you mentioned a arcane mage or something to that effect somewhere. I'll look around.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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Lynx Shafir
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Re: Archmage

Post by Lynx Shafir » Fri Nov 09, 2018 1:53 pm

The older version :

https://www.androidutils.com/forum/view ... aebb8f55e0.
viewtopic.php?f=86&t=2960&sid=7a55f2371 ... 64ca472ce5


Can be merged,
@Stratego (dev)

Btw what is the statement about unique units rn?
Last edited by Lynx Shafir on Fri Nov 16, 2018 3:05 pm, edited 1 time in total.
For naturally blood will be of kind
Drawn-to blood, where he may it find.

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makazuwr32
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Re: Archmage

Post by makazuwr32 » Fri Nov 09, 2018 3:03 pm

No unique units for now at all.
I will rethink stats later.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Savra
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Re: Archmage

Post by Savra » Fri Nov 16, 2018 2:39 am

Bump.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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