Shadow Trickery

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LordOfAles
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Shadow Trickery

Post by LordOfAles » Fri Apr 06, 2018 6:00 pm

Researched at: Crypt
Effect: Unlocks ability for a lich that makes him invisible for 2 turns.
Spell cooldown: 4

New record: 11 secs to make an image
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Shadow Binds.png
Shadow Binds.png (768 Bytes) Viewed 2843 times
Last edited by LordOfAles on Sat Apr 07, 2018 8:01 am, edited 1 time in total.
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Sunrise Samurai
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Re: Shadow Binds

Post by Sunrise Samurai » Fri Apr 06, 2018 8:50 pm

Needs a better name, but I think the rest is awesome
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LordOfAles
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Re: Shadow Binds

Post by LordOfAles » Sat Apr 07, 2018 8:01 am

Changed
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LordOfAles
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Re: Shadow Trickery

Post by LordOfAles » Mon Jun 18, 2018 6:40 pm

I think this might be useful, guys
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General Brave
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Re: Shadow Trickery

Post by General Brave » Tue Jun 19, 2018 4:46 am

So it turns invisible.
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Tankhead
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Re: Shadow Trickery

Post by Tankhead » Sun Sep 02, 2018 8:42 am

I can differently see this avoiding archers
Or being a main target
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Sunrise Samurai
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Re: Shadow Trickery

Post by Sunrise Samurai » Sun Sep 02, 2018 12:09 pm

Currently the lich is a high cost, unarmored, low hp walking target. If it could temporarily gain invisibility, I think that would greatly increase survival rates.
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Tue Sep 04, 2018 7:00 pm

I agree, put in place of useless spells like: Pain and Hit, Hell of Pain by Sacrifice!
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 » Tue Sep 04, 2018 7:01 pm

Hell of pain by sacrifice is by far the MOST POWERFUL offencive single target spell.
Because it deals to enemy same amount of damage as sacrificed unit had. If you will sacrifice flesh golem at full hp it will deal 50 damage.

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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Tue Sep 04, 2018 7:19 pm

How do you determine who to Sacrifice?
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 » Tue Sep 04, 2018 7:33 pm

Just put unit in melee range to lich for usage. One unit only.

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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Tue Sep 04, 2018 7:35 pm

Well, :lol: You learn something new every day!

Thx :twisted:

Didn't know that.

But still, add this one!
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 » Tue Sep 04, 2018 7:37 pm

Also orcs right now are even more powerful because they got this spell as well. And they have unit with 140 hp...

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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Tue Sep 04, 2018 7:43 pm

What!!!!!! :o
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 » Tue Sep 04, 2018 7:46 pm

Yep. They got orc warlock with lots of offencive spells (magic missle, fireball, hell of pain, thunderstorm).
As for that unit with 140 hp - olog hai of max level.

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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Tue Sep 04, 2018 7:54 pm

When does Warlock get implemented?!? :o
I don't see update option on Google play
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 » Tue Sep 04, 2018 7:55 pm

In dev version.

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General Brave
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Re: Shadow Trickery

Post by General Brave » Tue Sep 04, 2018 7:58 pm

Is that how that spell works, I thought it barely did anything.
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 » Tue Sep 04, 2018 8:01 pm

Pain and hit yes. It deals not so much.
Hell of pain is powerful if used with decent sacrifice.
But if you will use unit with 3 hp unit than you will deal 3 damage to enemy with spell.

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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Tue Sep 04, 2018 8:13 pm

Makes sense, but pain and Hit is not effective.
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 » Tue Sep 04, 2018 8:16 pm

Pain and hit yes. It just deals i think 6 hp for 6 hp of caster.
For 5 turn unit with 9 hp it is too much.

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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Tue Sep 04, 2018 8:21 pm

Needs replaced for Shadow Trickery
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Savra
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Re: Shadow Trickery

Post by Savra » Wed Sep 05, 2018 5:23 am

It only deals 1 damage to caster, trust me I've used it a few.

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Lynx Shafir
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Re: Shadow Trickery

Post by Lynx Shafir » Wed Sep 05, 2018 7:12 am

Should be a Lich upgrade...
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 » Wed Sep 05, 2018 1:18 pm

I know, just liches should be among the most powerful spellcasters, but they have absolutely no durability for their role, they need something to keep them alive.

They are like glass cannons, really fragile glass cannons. :lol:
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Typhoon
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Re: Shadow Trickery

Post by Typhoon » Wed Sep 05, 2018 2:07 pm

Yup thats the thing to change
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Alexander82
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Re: Shadow Trickery

Post by Alexander82 » Wed Jun 12, 2019 7:48 am

Perfect. It will be added.
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