dismounted knights ACCEPTED

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COOLguy
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Re: New dismounted knight

Post by COOLguy » Sun Jul 08, 2018 2:42 pm

Yes I will merge them. Please help me find the links to them.
Thanks!
Josh


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COOLguy
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Re: Dismounted Knight

Post by COOLguy » Mon Jul 09, 2018 1:24 am

Thanks, merged
Thanks!
Josh

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Gral.Sturnn
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Re: Dismounted Knight

Post by Gral.Sturnn » Mon Jul 09, 2018 11:48 pm

so what will happen whit this idea?
~Gral.Sturnn

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COOLguy
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Re: Dismounted Knight

Post by COOLguy » Tue Jul 10, 2018 12:35 am

Continue building this suggestion out as one unit that people agree on, finish it, and vote
Thanks!
Josh

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Gral.Sturnn
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Re: Dismounted Knight

Post by Gral.Sturnn » Tue Jul 10, 2018 12:43 am

Alright
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StormSaint373
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Re: Dismounted Knight

Post by StormSaint373 » Mon Oct 01, 2018 1:48 pm

This unit has potential, use same stats upgrades as knight, infantry armors, and make him cost 3
Beware the calm before the Tempest. . .

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Gral.Sturnn
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Re: Dismounted Knight

Post by Gral.Sturnn » Fri Oct 05, 2018 10:37 pm

Sounds reasonable, I will edit a bit later on
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samuelch
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Re: Dismounted Knight

Post by samuelch » Sat Oct 06, 2018 12:58 am

Is this similar to the teutonic knight?
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Gral.Sturnn
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Re: Dismounted Knight

Post by Gral.Sturnn » Sat Oct 06, 2018 1:10 am

samuelch wrote:
Sat Oct 06, 2018 12:58 am
Is this similar to the teutonic knight?
Yes but less specific. With possibility of upgrades
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Lynx Shafir
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Re: Dismounted Knight

Post by Lynx Shafir » Mon Oct 15, 2018 11:29 am

So what Is the latest accepted img.?
For naturally blood will be of kind
Drawn-to blood, where he may it find.

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Gral.Sturnn
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Re: Dismounted Knight

Post by Gral.Sturnn » Mon Oct 15, 2018 11:44 am

Theres no official one wich do you think is better?
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StormSaint373
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Re: Dismounted Knight

Post by StormSaint373 » Mon Oct 15, 2018 7:33 pm

I like this one best. Most Generic.

Edited a little bit, removed a black line.
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Dismounted Knight.png
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Beware the calm before the Tempest. . .

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Gral.Sturnn
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Re: knight

Post by Gral.Sturnn » Mon Oct 15, 2018 8:12 pm

Gral.Sturnn wrote:
Mon Jun 11, 2018 7:30 pm
updated version
I kinda like this one more its the most detailed but his armor is pretty advanced (15th century) so maybe making 2 versions? (12th century)
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Stratego (dev)
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Re: dismounted knights ACCEPTED

Post by Stratego (dev) » Sat Oct 27, 2018 6:20 am

ACCEPTED can someone make the unit json?

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Soviet_volkc
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Re: dismounted knights ACCEPTED

Post by Soviet_volkc » Fri Nov 02, 2018 8:16 pm

knight volkor
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Knight of Scotland

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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Fri Nov 02, 2018 8:50 pm

Pretty cool one now he needs shading and a belt
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Soviet_volkc
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Re: dismounted knights ACCEPTED

Post by Soviet_volkc » Sat Nov 03, 2018 11:12 pm

Khignt Volkor ,
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Knight of Scotland

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Soviet_volkc
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Re: dismounted knights ACCEPTED

Post by Soviet_volkc » Sat Nov 03, 2018 11:13 pm

Gral.Sturnn wrote:
Fri Nov 02, 2018 8:50 pm
Pretty cool one now he needs shading and a belt
friend
Knight of Scotland

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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Thu Dec 27, 2018 5:58 pm

new sprite coding incoming
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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Thu Dec 27, 2018 5:59 pm

.
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Lynx Shafir
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Re: dismounted knights ACCEPTED

Post by Lynx Shafir » Thu Dec 27, 2018 8:00 pm

I think this as a general unit should use the same(closely)
Images for levels as the mounted knight of course if we add 3 lvls - but why wudnt add?

The 3rd can be like the latest img.


Even using the same tech -.. If that wudnot be a "stable one.." :?
May put together as a pack for gem unlock


I'll need the 3 knight and the 2 tech img
For naturally blood will be of kind
Drawn-to blood, where he may it find.

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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Thu Dec 27, 2018 8:03 pm

it sort of resembles the cavalier

3 lelvels of knights?

For know i think this is ready i will post the .json and then we can work on future changes, is it ok?
~Gral.Sturnn

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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Thu Dec 27, 2018 8:19 pm

@Stratego (dev) sprite and .json
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unit_dismounted_knight.json
(3.52 KiB) Downloaded 8 times
unit_dismounted_knight.png
unit_dismounted_knight.png (1.3 KiB) Viewed 1303 times
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Re: dismounted knights ACCEPTED

Post by Stratego (dev) » Thu Dec 27, 2018 9:20 pm

the image is not so ready imho.
is it s standalon unit? or wanted to be upgrade of an other or something?
smith techs not needed on him?

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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Thu Dec 27, 2018 9:23 pm

Whats left to be done on the image?

Yes its standalone

Yes smith techs i forgot about them, sorry ñ.
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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Thu Dec 27, 2018 11:52 pm

new sprites
Attachments
with plate and new shield.png
with plate and new shield.png (1.24 KiB) Viewed 1294 times
unit_dismounted_knight with new shield.png
unit_dismounted_knight with new shield.png (1.25 KiB) Viewed 1294 times
knight with tunic.png
knight with tunic.png (1.29 KiB) Viewed 1294 times
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Re: dismounted knights ACCEPTED

Post by Stratego (dev) » Fri Dec 28, 2018 6:47 am

I meny not coloring, but its flatness.
There was above a little more 3d ish image

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Gral.Sturnn
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Re: dismounted knights ACCEPTED

Post by Gral.Sturnn » Fri Dec 28, 2018 7:11 am

Which one do you think is better? So I can work on it
~Gral.Sturnn

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Lynx Shafir
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Re: dismounted knights ACCEPTED

Post by Lynx Shafir » Fri Dec 28, 2018 2:54 pm

Gral.Sturnn wrote:
Fri Dec 28, 2018 7:11 am
Which one do you think is better? So I can work on it
I can help u out if I get all 3 horse knight imgs
For naturally blood will be of kind
Drawn-to blood, where he may it find.

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