Stormtroopers

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Delta610
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Re: Stormtroopers

Post by Delta610 » Mon Jul 29, 2019 9:11 pm

And should we include a Snow trooper texture?

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Puss_in_Boots
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Re: Stormtroopers

Post by Puss_in_Boots » Tue Jul 30, 2019 2:53 am

Possibly, once terrains are able to give specific bonuses to units on terrain other than speed.

That way a snowtrooper would be somewhat more effective on snow.
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Delta610
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Re: Stormtroopers

Post by Delta610 » Thu Aug 01, 2019 1:26 am

Puss_in_Boots wrote:
Tue Jul 30, 2019 2:53 am
Possibly, once terrains are able to give specific bonuses to units on terrain other than speed.

That way a snowtrooper would be somewhat more effective on snow.
Ok. And then would they cost more than regular Stormtroopers?

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Puss_in_Boots
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Re: Stormtroopers

Post by Puss_in_Boots » Thu Aug 01, 2019 5:02 pm

Probably not, their stats would be too similar to other stormtroopers. They'd just benefit slightly from being on their corresponding terrain.
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Delta610
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Re: Stormtroopers

Post by Delta610 » Sat Aug 03, 2019 4:33 pm

Ok. So they have the same stats but better on snow?

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Puss_in_Boots
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Re: Stormtroopers

Post by Puss_in_Boots » Sun Aug 04, 2019 1:39 am

Well maybe biome oriented troopers should have lower stats than stormtroopers, but bonus on specific terrain tiles if the possibility is added. The ordinary ones will be more generalists.
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Belfry777
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Re: Stormtroopers

Post by Belfry777 » Thu Aug 29, 2019 1:34 am

Do you guys think that you could change the texture when they are on certain tiles instead of having 4-5 different versions of the same unit?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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Puss_in_Boots
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Re: Stormtroopers

Post by Puss_in_Boots » Thu Aug 29, 2019 3:20 pm

That does seem like the better way to go about it. Maybe after researching camoflauge tech both rebels and empire can change texture on tile and receive bonus defense on those tiles to make it stealable and worth researching.
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