Husk parasites

Post Reply
User avatar
Lynx Shafir
Posts: 1562
Joined: Mon May 28, 2018 4:24 am

Husk parasites

Post by Lynx Shafir » Thu Oct 31, 2019 5:10 am

Eventually may find a better name.


Tech for mummies (group) and certain zombies after revamp
If unit receives dmg drops flesh eater bugs
nasty, (not so) little, black bugs.
Hamletback mechanic.


Cost 5, crypt /tomb

Bug has 4hp 6atk no bonus
Spd 2-3?
It's a minor distraction, but promising :)
Last edited by Lynx Shafir on Thu Oct 31, 2019 6:24 am, edited 1 time in total.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside

Midonik
Posts: 3567
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Husk parasites

Post by Midonik » Thu Oct 31, 2019 6:15 am

That sounds quite interesting.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
Savra
Posts: 4195
Joined: Wed Aug 01, 2018 6:21 pm

Re: Husk parasites

Post by Savra » Thu Oct 31, 2019 2:13 pm

I like it, except for zombies having it. Zombies will be expanded and the base one is being turned into a 1 turn unit. Mummies on the other hand are getting a whole sub faction so they should be the only ones able to spawn these on hit. They also have the ability to control them were zombies can't.

User avatar
makazuwr32
Posts: 4637
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Husk parasites

Post by makazuwr32 » Fri Nov 01, 2019 5:24 am

Zombies will not become alas more tough or on horses and such. They will still be weak.

Their purpose would be in stackable debuffing of enemy.

User avatar
Savra
Posts: 4195
Joined: Wed Aug 01, 2018 6:21 pm

Re: Husk parasites

Post by Savra » Fri Nov 01, 2019 5:37 am

makazuwr32 wrote:
Fri Nov 01, 2019 5:24 am
Zombies will not become alas more tough or on horses and such. They will still be weak.

Their purpose would be in stackable debuffing of enemy.
I was referring to the zombie rebalance topic, I know that much from doing the images for the units there. (I plan to edit some of them eventually.)

User avatar
makazuwr32
Posts: 4637
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Husk parasites

Post by makazuwr32 » Fri Nov 01, 2019 7:32 am

Alex completely dislikes my idea for zombies.

Post Reply

Return to “Undead Technologies”