new unit-need design

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Avalyn
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Re: new unit-need design

Post by Avalyn » Mon May 09, 2016 6:13 pm

Rocket Clone-
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Last edited by Avalyn on Fri Dec 16, 2016 9:41 pm, edited 1 time in total.
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Hardeep
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Re: new unit-need design

Post by Hardeep » Mon May 09, 2016 9:46 pm

The jetpack flames look like lasers.....
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ISENGARD WILL PREVAIL!
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Durbgu nazgshu, Durbgu dashshu!

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Avalyn
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Re: new unit-need design

Post by Avalyn » Mon May 09, 2016 9:54 pm

Shh..... 8-)
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TheBluePhoenix
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Re: new unit-need design

Post by TheBluePhoenix » Tue May 10, 2016 4:16 am

I agree with hardeep- it has to look like flames too. And i dont see any jetpack and i dont think the flames come from anywhere else :D
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Avalyn
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Re: new unit-need design

Post by Avalyn » Tue May 10, 2016 1:21 pm

K. I guess it's back to the old drawing board......... :)
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Avalyn
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Re: new unit-need design

Post by Avalyn » Tue May 10, 2016 11:14 pm

RocketTroop. (Maybe. I'm still not sure about the pic. :) )
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COOLguy
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Re: new unit-need design

Post by COOLguy » Wed May 11, 2016 3:22 am

I like the leg position a lot better
Thanks!
Josh

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DoomCarrot
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Re: new unit-need design

Post by DoomCarrot » Wed May 11, 2016 1:47 pm

It looks much more realistic! And evil :)
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Elvenprincess
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Re: new unit-need design

Post by Elvenprincess » Thu May 12, 2016 6:57 pm

Lovely! :)
Namárië!

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Avalyn
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Re: new unit-need design

Post by Avalyn » Thu May 12, 2016 8:33 pm

If the pic is good, shoud I put it in 64x64?
Istan quete ya merin, ar la hanyuvatyen.

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patroid
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Re: new unit-need design

Post by patroid » Wed May 25, 2016 9:09 pm

Hi
Caus the SWS design Leader left us, there was no answer.

Well i like it, but im not sure if It was finally a decision to keep it 64*64.

Patroid

Stratego (dev)
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Re: new unit-need design

Post by Stratego (dev) » Wed May 25, 2016 9:49 pm

yes we go to 64x64 as basic tile size.

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Avalyn
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Re: new unit-need design

Post by Avalyn » Tue Jun 14, 2016 8:44 pm

Rough Draft of 64X64.
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Istan quete ya merin, ar la hanyuvatyen.

Stratego (dev)
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Re: new unit-need design

Post by Stratego (dev) » Tue Jun 14, 2016 9:26 pm

good, they are!

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Avalyn
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Re: new unit-need design

Post by Avalyn » Tue Jun 14, 2016 10:17 pm

Any issues? Different arm/leg positions?
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Stratego (dev)
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Re: new unit-need design

Post by Stratego (dev) » Wed Jun 15, 2016 3:33 am

Would be nice but how can u do that mid-air?

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patroid
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Re: new unit-need design

Post by patroid » Wed Jul 13, 2016 8:46 am

Hi,
death star.

patroid


add coloring and so on later, am in school!
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Stratego (dev)
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Re: new unit-need design

Post by Stratego (dev) » Wed Jul 13, 2016 9:51 pm

did you make this? this is awesome!

Aj579
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Re: new unit-need design

Post by Aj579 » Sat May 27, 2017 9:19 pm

I like the death star. Looks great.

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