Town Center to Citadel

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Sunrise Samurai
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Town Center to Citadel

Post by Sunrise Samurai » Sat Jan 27, 2018 3:50 am

Cost 8
similar to church to cathedral, must be researched at the tc being upgraded. Cannot be replaced by other race alternatives once researched. Retains the upgrade if captured.

Citadel has
6 power, burning weapon
8 range
1 action
12 heal rate
10 mend rate (can build/repair adjacent)
Walls aura (+2/2 armor to units inside)

Very much a front line tc upgrade, meant to support your troops with an indestructible fortress and a place to hide and heal. Useless in rear tcs, however.
Last edited by Sunrise Samurai on Sat Jan 27, 2018 6:36 pm, edited 2 times in total.
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General Brave
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Re: Town Center to Citadel

Post by General Brave » Sat Jan 27, 2018 5:58 am

Perhaps healing 11 to units like a church, and also he heals units inside also. But the attacking range is a bit too big perhaps 3-4 range. But wait a minute, isn't this just a Fortress? The only difference that units inside can be attack, cannot be destroy, less damage. Perhaps make it a bit more.
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makazuwr32
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Re: Town Center to Citadel

Post by makazuwr32 » Sat Jan 27, 2018 1:08 pm

As for me this don't need anything more than that exept better healing (12-15 maybe).
Also orc and elf ones have ability to move and necropolis has delayed vanishing aura, delayed vanishing spell (am i right?), dig corpse, raise dead.
Specifically for not so genious persons
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sat Jan 27, 2018 3:39 pm

Alright. Adjusted heal rate to 12. The big deal here is probably the difficulty of taking a citadel with, say, an imperial shielder inside. That +2/2 armor to the shielder is a big deal. Add the relatively high heal rate, and​ you have a tough nut to crack.
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Re: Town Center to Citadel

Post by makazuwr32 » Sat Jan 27, 2018 3:43 pm

I forgot - is shielder affected by blacksmish?
Specifically for not so genious persons
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Re: Town Center to Citadel

Post by General Brave » Sat Jan 27, 2018 3:56 pm

I'm pretty sure yes, that's why it should be hard to take down a Citadel. Perhaps it could have LifeLink or disarmar.
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makazuwr32
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Re: Town Center to Citadel

Post by makazuwr32 » Sat Jan 27, 2018 6:00 pm

Maybe some Fear aura that reduces armor of all enemy units by -1/-1 in range of 2-3 tiles?
Specifically for not so genious persons
makazuwr32 wrote:
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sat Jan 27, 2018 6:05 pm

If anything is to be increased on it, I had considered adding a mend rate of 10, allowing it to help build nearby ships, catapults, and buildings. Alternatively, a second action to shoot twice.
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Re: Town Center to Citadel

Post by makazuwr32 » Sat Jan 27, 2018 6:08 pm

Good idea Sunrise.
It will be good for humans to have the mending town.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
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Re: Town Center to Citadel

Post by General Brave » Sat Jan 27, 2018 6:14 pm

I would definitely like mending.
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Sunrise Samurai
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sat Jan 27, 2018 6:37 pm

Alright. Added mending. Same rate as an extrw worker.
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Re: Town Center to Citadel

Post by General Brave » Sat Jan 27, 2018 6:42 pm

We could use these for your idea.

Image

Image
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Sunrise Samurai
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sun Jan 28, 2018 1:13 am

First image set, second row, sixth picture​ is best for Entborne Enclave. Very natural, of a similar style to ent trainer.

Second image set, first row, fifth picture looks pretty good for horde encampment. Simple, easily packed, with the characteristic rock piles of orc architecture.

First set, first row, first picture should probably work for citadel. It at least looks pretty fortified.

There's a few that seem like a start for necropolis, but none really look evil enough.
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Re: Town Center to Citadel

Post by General Brave » Sun Jan 28, 2018 1:19 am

The second picture, on the first row, on the 3rd. That could work but like a evil lair. Either that or choose an image and add on to it.
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Sunrise Samurai
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sun Jan 28, 2018 1:24 am

That was one I was considering, for sure.
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Re: Town Center to Citadel

Post by General Brave » Sun Jan 28, 2018 1:43 am

I will say yes, can you add something that would indicate the player team.
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sun Jan 28, 2018 2:10 am

Human and orc version, the rooftops are perfect. With that necropolis image, try to make the glow from the windows a bit more visible and make it player color. Not sure on the elf version.
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Re: Town Center to Citadel

Post by General Brave » Sun Jan 28, 2018 2:22 am

Perhaps some of the leaves or a banner.
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Re: Town Center to Citadel

Post by General Brave » Sun Jan 28, 2018 2:29 am

I would be looking forward what you design.
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Sunrise Samurai
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sun Jan 28, 2018 2:51 am

1. No paint program on my phone.
2. No room in memory for one.
3. Even if there was, I have a broken screen, with the glass removed, so it doesn't always click where I want.
4. Assuming that 1-3 weren't a problem, you would be hard pressed to understand a stick figure from a rock with my artistic inability.

I'm no artist lol
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Re: Town Center to Citadel

Post by General Brave » Sun Jan 28, 2018 3:05 am

First of all, glass remove? Does that mean you're playing on your circuit boards. second, how much things do you have? Third use pixly. And lastly, nothing extreme just add some of the pink thingy.
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Sunrise Samurai
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Re: Town Center to Citadel

Post by Sunrise Samurai » Sun Jan 28, 2018 3:30 am

My phone was pretty cheap, and doesn't even have the memory space to update the pre-installed nonsense AT&T put on it. I've actually disabled as many of the factory apps as possible while retaining functionality. The screen was designed with a hard glass outside to protect the softer screen that seems to be some kind of clear plastic underneath. I'm now tapping on the soft screen. This wouldn't be a problem, except it was calibrated for taps on the glass screen.

And I have no intention of embarrassing myself and scarring everyone with my preschool level artwork.
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Re: Town Center to Citadel

Post by General Brave » Sun Jan 28, 2018 3:33 am

I doubt it it will be worse what I seen, and you can't improve without trying at least.
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Savra
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Re: Town Center to Citadel

Post by Savra » Sun Aug 12, 2018 9:25 pm

The citadel.
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General Brave
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Re: Town Center to Citadel

Post by General Brave » Sun Aug 12, 2018 10:36 pm

Perhaps we can make it the city instead. Mini Mega.
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Savra
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Re: Town Center to Citadel

Post by Savra » Sun Aug 12, 2018 10:55 pm

It just needs a resize. I'm guessing 32x32 right?

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Re: Town Center to Citadel

Post by General Brave » Sun Aug 12, 2018 11:10 pm

Resizing them perhaps well make them a bit worse, Maybe we should use some of these images to be use as Mini Mega.
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Savra
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Re: Town Center to Citadel

Post by Savra » Sun Aug 12, 2018 11:29 pm

Hmmm, let me test it... Doesn't look that bad.
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Sunrise Samurai
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Re: Town Center to Citadel

Post by Sunrise Samurai » Mon Aug 13, 2018 1:54 am

General Brave wrote:
Sun Aug 12, 2018 10:36 pm
Perhaps we can make it the city instead. Mini Mega.
I actually would prefer to see tc upgrades to mini mega buildings.
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Re: Town Center to Citadel

Post by General Brave » Mon Aug 13, 2018 2:41 am

There might be a problem with that. If it upgrades to a completely bigger size who knows what will happened to the other buildings surrounding it, unless it only counts as one square who knows how the image for look like with another image stuck in it. Unless you mean mini mini like the stronghold.
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