version 1.084

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version 1.084

Post by Stratego (dev) » Thu Mar 14, 2019 9:15 am

version 1.082+83 is published

Stratego (dev)
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Re: version 1.084

Post by Stratego (dev) » Mon Mar 25, 2019 8:10 am

the mapeditor problem funially fixed: now you see your changes in own maps section without restarting the app.

Stratego (dev)
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Re: version 1.084

Post by Stratego (dev) » Sun Mar 31, 2019 12:18 pm

[[[IMPLEMENTED]]] Option to go tru units that has not yet moved/attacked

uos 10 in all variants.

button comes visible when u press next turn - tell me if it is ok, or too awkward.
idea is to hide buttons until needed.

Stratego (dev)
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Re: version 1.084

Post by Stratego (dev) » Sun Mar 31, 2019 7:38 pm

any feedbck on the new buttons?

tamtam12345
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Re: version 1.084

Post by tamtam12345 » Mon Apr 01, 2019 3:54 pm

Seems fine.

Stratego (dev)
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Re: version 1.084

Post by Stratego (dev) » Mon Apr 01, 2019 5:24 pm

thanks!

modification: i thought that if i have attacked with a unit but not moved than i should consider it "handled" unit. (as i would have moved after attack if i wanted to)
same true for the reverse: if have moved the unit but not yet attacked, than probably i will not want to attack.

what do u think?

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makazuwr32
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Re: version 1.084

Post by makazuwr32 » Mon Apr 01, 2019 9:02 pm

Agree here.
I will test them on this week later.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

Stratego (dev)
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Re: version 1.084

Post by Stratego (dev) » Tue Apr 02, 2019 10:48 pm

new version is uos 20 with few fixes, please get this an tell me if working fine

fixes:
- fireball shot from castle is now use proper range
- range indicator when eg. archer is in castle and you test where to step - the range indication will move properly.

in all alternatives!

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