version v0.133

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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version v0.133

Post by Stratego (dev) » Sun Dec 29, 2019 11:40 am

version v0.132 is published

Stratego (dev)
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Re: version v0.133

Post by Stratego (dev) » Thu Jan 02, 2020 10:45 am

in dev version there is an experimental feature that all moving units (or in multiselected units) by default you can place waypoint if u click out of unit distance (or in multiselect units mode)

please give me feedback how to use it - little weird at first but i hope there will be less micromanagement as many units get wapoints if u play.

uos 10

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Re: version v0.133

Post by Stratego (dev) » Mon Jan 06, 2020 5:42 pm

new units:
Karl gerat 40
Karl gerat 41

uos already.

Stratego (dev)
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Re: version v0.133

Post by Stratego (dev) » Tue Jan 07, 2020 8:27 am

P1000 Ratte in a movable version.

i tried to turn it as battleships are turned to be able to use in 1x1 controlled tile size (with little overlap)

please check in game tell me if it looks good or bad.

also if it is balanced to be built in 14 turns.

uos 10
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Puss_in_Boots
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Re: version v0.133

Post by Puss_in_Boots » Tue Jan 14, 2020 11:59 pm

Tbh, it looks like it should take up 2 tiles, and the same could be said for cruisers or larger that could fit on ingame rivers.
RED, WHITE and BLUE!

Stratego (dev)
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Re: version v0.133

Post by Stratego (dev) » Wed Jan 15, 2020 6:42 am

yeah but sadly the engine handles not so nice the 2x2 unit sizes (eg in movement and in garrisoning into other buildings/units)

but we can make tests if u think we should try - i can give movement temprarily to the old 2x2 ratte (that is already in game)

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Re: version v0.133

Post by Stratego (dev) » Fri Jan 17, 2020 4:07 pm

Ratte and karl gerat statfixes

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