Search found 2723 matches

by Puss_in_Boots
Tue Dec 03, 2019 1:35 am
Forum: Techs
Topic: Kusarigamajitsu IMPLEMENTED
Replies: 15
Views: 225

Re: Kusarigamajitsu

Well the elbows are still the same
by Puss_in_Boots
Tue Dec 03, 2019 1:31 am
Forum: Graphics
Topic: Re design units
Replies: 18
Views: 219

Re: Re design units

I think archers are fine, they don't really need anymore detail.
by Puss_in_Boots
Tue Dec 03, 2019 1:26 am
Forum: Buildings
Topic: Dragon teeth defense
Replies: 2
Views: 21

Re: Dragon teeth defense

It should also have finite hp, so it can be destroyed, I suggest more hp and defense than walls because they can be walked through by infantry, and are far more thick.
by Puss_in_Boots
Tue Dec 03, 2019 1:07 am
Forum: Units & Structures (See Nations for accepted Unit nations)
Topic: V1 Flying Bomb
Replies: 22
Views: 1517

Re: V1 Flying Bomb

Sounds great.
by Puss_in_Boots
Tue Dec 03, 2019 1:03 am
Forum: OFF Topics
Topic: Happy Birthday Typhoon
Replies: 12
Views: 1384

Re: Happy Birthday Typhoon

Happy Birthday, in America you would have to wait 3 more years. Enjoy the drinks friend.
by Puss_in_Boots
Sat Nov 30, 2019 8:53 pm
Forum: Techs
Topic: Kusarigamajitsu IMPLEMENTED
Replies: 15
Views: 225

Re: Kusarigamajitsu

The elbows are also looking out of place in the images.
by Puss_in_Boots
Sat Nov 30, 2019 5:51 pm
Forum: Technologies
Topic: Air-ground missiles
Replies: 11
Views: 95

Re: Air-ground missiles

F4U corsairs aren't even air to ground. They were navy planes used to dogfight Japanese aircraft. A-36 and A-20 Havoc are better examples as they were ground attack aircraft. Although, A-36 was a variant of P-51 Mustang, I believe it was modified for dive bombing. The A-20 can load rockets and bombs.
by Puss_in_Boots
Sat Nov 30, 2019 5:40 pm
Forum: Dev Asks for Help
Topic: Unit docs with Wikipedia images
Replies: 4
Views: 85

Re: Unit docs with Wikipedia images

Most of my descriptions source from Tank Encyclopedia, and were reworded to avoid plagiarism. I think applying a cool image alone would be just fine. Thank you and good luck Belfry!
by Puss_in_Boots
Sat Nov 30, 2019 5:34 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 131
Views: 5035

Re: Tournament of Gryphons

It started, I'm just not sure if the game ran into a technical difficulties because Im not seeing the game telling me it's my turn.
by Puss_in_Boots
Sat Nov 30, 2019 5:32 pm
Forum: DEVELOPER version changes
Topic: version 1.109
Replies: 8
Views: 156

Re: version 1.108

Can someone resize the ice terrains for AoWW and AoG? Ice would be great for winter campaigns.
by Puss_in_Boots
Sat Nov 30, 2019 3:14 am
Forum: Planetary
Topic: Citadel WATING IMAGE
Replies: 14
Views: 345

Re: Citadel WATING IMAGE

That sounds like a great idea.
by Puss_in_Boots
Fri Nov 29, 2019 4:41 pm
Forum: Planetary
Topic: Citadel WATING IMAGE
Replies: 14
Views: 345

Re: Citadel WATING IMAGE

This is my image idea.
by Puss_in_Boots
Sun Nov 24, 2019 8:30 am
Forum: Unit - infantry
Topic: Maulman
Replies: 23
Views: 174

Re: Maulman

He needs narrower hips and shorter height to become the proportionate size of other soldiers.
by Puss_in_Boots
Sun Nov 24, 2019 8:25 am
Forum: Gameplay & UI
Topic: AI-beginner
Replies: 35
Views: 1668

Re: AI-beginner

There is no easy way out :twisted:
by Puss_in_Boots
Sat Nov 23, 2019 4:37 pm
Forum: Gameplay & UI
Topic: Next and Prev unprocessed / unhandled unit
Replies: 6
Views: 90

Re: Next and Prev unprocessed / unhandled unit

Oh, then 'bad idea?'

How about adding units with spell/ability and no targets in range?
by Puss_in_Boots
Sat Nov 23, 2019 4:32 pm
Forum: OFF Topics
Topic: Wanted to say hi.....
Replies: 12
Views: 276

Re: Wanted to say hi.....

You are always welcome here! :)
by Puss_in_Boots
Sat Nov 23, 2019 1:32 pm
Forum: DEVELOPER version changes
Topic: version v0.010
Replies: 63
Views: 3382

Re: version v0.010

It was my pleasure, friend.
by Puss_in_Boots
Sat Nov 23, 2019 1:30 pm
Forum: Gameplay & UI
Topic: Next and Prev unprocessed / unhandled unit
Replies: 6
Views: 90

Re: Next and Prev unprocessed / unhandled unit

Sounds good, I sometimes miss a worker's turn when I don't make them manually build and switch its place with another builder.
by Puss_in_Boots
Sat Nov 23, 2019 1:26 pm
Forum: Techs
Topic: Slave-keeping
Replies: 4
Views: 93

Re: Slave-keeping

You can try editing the image if you want.
by Puss_in_Boots
Sat Nov 23, 2019 5:39 am
Forum: OFF Topics
Topic: Happy Birthday Constantin!
Replies: 18
Views: 1512

Re: Happy Birthday Constantin!

Happy bday.
by Puss_in_Boots
Sat Nov 23, 2019 5:38 am
Forum: Introduction
Topic: AOG assets collects
Replies: 9
Views: 546

Re: AOG assets collects

His selections definitely outmatch mine, but they have to be converted to .ogg and shortened for space.
by Puss_in_Boots
Fri Nov 22, 2019 1:13 pm
Forum: Introduction
Topic: AOG assets collects
Replies: 9
Views: 546

Re: AOG assets collects

by Puss_in_Boots
Fri Nov 22, 2019 5:23 am
Forum: Structures
Topic: Executioner's Chopping Block
Replies: 3
Views: 57

Re: Executioner's Chopping Block

An executioner unit would be unique. Trigger conditions already check for if a unit is owned by a specific player to fire effects. Hypothetically, this cannot fit into current JSON format however because they cannot read what to do unless a new code was written to define isUnitConverted, and a new s...
by Puss_in_Boots
Fri Nov 22, 2019 5:11 am
Forum: Unit - infantry
Topic: Golem ANSWERED
Replies: 3
Views: 68

Re: Golem ANSWERED

Still unhistorical.
by Puss_in_Boots
Fri Nov 22, 2019 5:05 am
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 251

Re: DUCW, American transport unit. (amphibious and land)

I think same stats as transport jimmy, but -1 speed and waterwalking (.50 movement)
by Puss_in_Boots
Fri Nov 22, 2019 5:03 am
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 251

Re: DUCW, American transport unit. (amphibious and land)

Confused Internal Screaming
by Puss_in_Boots
Fri Nov 22, 2019 1:14 am
Forum: Planetary
Topic: Grey academy READY
Replies: 7
Views: 317

Re: Grey academy READY

I will try to implement this.
by Puss_in_Boots
Fri Nov 22, 2019 1:12 am
Forum: Planetary
Topic: Citadel WATING IMAGE
Replies: 14
Views: 345

Re: Citadel WATING IMAGE

I think I have an idea of how it could look, we can combine a metal plated mega egg structure in a molten lava base. It will look less out of place when it is implanted in the ground, and it will have cost efficient heating.
by Puss_in_Boots
Thu Nov 21, 2019 1:45 pm
Forum: Unit - infantry
Topic: Maulman
Replies: 23
Views: 174

Re: Maulman

A common tactic for Maul wielders is to break legs first, so the enemy cannot escape and he has the time to complete his second blow. Even such a heavy weapon wouldn't impact with enough force to validate aoe. The only skill I would add is to reduce speed, but I wouldn't inflate the damage because o...
by Puss_in_Boots
Thu Nov 21, 2019 1:23 pm
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 251

Re: DUCW, American transport unit. (amphibious and land)

The stats can be mathematically generated by the xls.spreadsheet that the dev uses.

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