Search found 1679 matches

by StormSaint373
Fri Feb 14, 2020 11:20 am
Forum: Unit - infantry
Topic: Early Romans and Etruscans - ACCEPTED
Replies: 28
Views: 3115

Re: Early Romans and Etruscans - ACCEPTED

And technically,
the Hastati and Principe should have bonuses equivalent to the Legionarie
by StormSaint373
Fri Feb 14, 2020 11:18 am
Forum: Unit - infantry
Topic: Early Romans and Etruscans - ACCEPTED
Replies: 28
Views: 3115

Re: Early Romans and Etruscans - ACCEPTED

Actually, Triarrii should have standard bonus (450% vs cav, 750% vs elephants).
by StormSaint373
Tue Feb 11, 2020 11:16 am
Forum: Unit - ranged (like archers)
Topic: Mounted Crossbowmen
Replies: 61
Views: 13110

Re: Mounted Crossbowmen

Mounted Crossbowman/Mounted Crossbow Elite
Cost: 5
Hp: 24/27
Att: 6/7
Rng: 4/5
Armor: 0/0, 0/2
Speed: 5
SR: 0%
Vision: 7
Action/Turn: 1


Bonuses: 100% vs infantry, 50% vs flying

So, this good? As a cost 5 unit? , @Endru1241
Fixed stats, @L4cus
by StormSaint373
Tue Feb 11, 2020 12:03 am
Forum: Unit - infantry
Topic: Guardian (tier 3 shielder)
Replies: 26
Views: 1496

Re: Guardian (tier 3 shielder)

This need anything else, @Endru1241 ?
by StormSaint373
Mon Feb 10, 2020 11:58 pm
Forum: Unit - ranged (like archers)
Topic: Mounted Crossbowmen
Replies: 61
Views: 13110

Re: Mounted Crossbowmen

Think I prefer cost 5... Ok, Endru1241 , this one has had a year since last reply... A recap and additions... Mounted Crossbowman/Mounted Crossbow Elite Cost: 5 Hp: 24/27 Att: 6/7 Rng: 4/5 Armor: 0/0, 2/1 Speed: 5 SR: 50% Vision: 8 Action/Turn: 1 Bonuses: 100% vs infantry, 50% vs flying So, this goo...
by StormSaint373
Mon Feb 10, 2020 3:19 am
Forum: Unit - ranged (like archers)
Topic: Mounted Crossbowmen
Replies: 61
Views: 13110

Re: Mounted Crossbowmen

Yes
by StormSaint373
Mon Feb 10, 2020 2:02 am
Forum: Unit - ranged (like archers)
Topic: Mounted Crossbowmen
Replies: 61
Views: 13110

Re: Mounted Crossbowmen

You are correct.
by StormSaint373
Mon Feb 10, 2020 12:16 am
Forum: Unit - ranged (like archers)
Topic: Mounted Crossbowmen
Replies: 61
Views: 13110

Re: Mounted Crossbowmen

Imgs
by StormSaint373
Mon Feb 10, 2020 12:14 am
Forum: Unit - ranged (like archers)
Topic: Mounted Crossbowmen
Replies: 61
Views: 13110

Re: Mounted Crossbowmen

Ok, @Endru1241 , this one has had a year since last reply...

A recap and additions...

Mounted Crossbowman/Mounted Crossbow Elite
Cost: 4
Hp: 24/27
Att: 6/7
Rng: 4/5
Armor: 0/0, 2/1
Speed: 5
SR: 50%
Vision: 8
Action/Turn: 1


Bonuses: 100% vs infantry, 50% vs flying
by StormSaint373
Sat Feb 08, 2020 10:56 pm
Forum: Unit - infantry
Topic: Partisan
Replies: 11
Views: 938

Re: Partisan

@Endru1241 , this one's been hanging out for a while... Thoughts?
by StormSaint373
Fri Jan 31, 2020 2:49 pm
Forum: Game
Topic: latest version crash.
Replies: 3
Views: 395

latest version crash.

We've a problem...

Game won't even load, crashes before I can get in... Thus, I am unable to send a crash report.

This is occuring in latest Google Play version.

Need help! :cry:
by StormSaint373
Fri Jan 31, 2020 2:46 pm
Forum: Graphics
Topic: Crusader Redesign IMPLEMENTED
Replies: 1
Views: 565

Crusader Redesign IMPLEMENTED

Had worked on these, thoughts?

@patroid , I just got notification that we needed a specific topic for this.

@Endru1241
by StormSaint373
Fri Jan 31, 2020 2:37 pm
Forum: Unit - infantry
Topic: Pikeman IMPLEMENTED
Replies: 25
Views: 1224

Re: Pikeman

Added leg... Subtracted from torso.
by StormSaint373
Fri Jan 31, 2020 2:34 pm
Forum: Unit - infantry
Topic: Pikeman IMPLEMENTED
Replies: 25
Views: 1224

Re: Pikeman

@@Endru1241 , Sorry this took awhile... Lack of connection.
by StormSaint373
Sat Nov 23, 2019 2:02 pm
Forum: Issues
Topic: campaigns need fixed
Replies: 10
Views: 708

Re: campaigns need fixed

Tried that, only said random map.
When I attempted to edit campaign, it crashed.

Attempted 4 times.
by StormSaint373
Sat Nov 23, 2019 3:36 am
Forum: Issues
Topic: campaigns need fixed
Replies: 10
Views: 708

Re: campaigns need fixed

StormSaint373

I keep it the same to avoid confusion.
by StormSaint373
Fri Nov 22, 2019 1:39 pm
Forum: Issues
Topic: campaigns need fixed
Replies: 10
Views: 708

Re: campaigns need fixed

I do not have that kind of clearance...

Are you able to grant access?
I will make sure that they are tested and work if able.
by StormSaint373
Thu Nov 21, 2019 11:47 am
Forum: Issues
Topic: campaigns need fixed
Replies: 10
Views: 708

campaigns need fixed

These campaigns have some things wrong with them, need fixed. Axis Victory 2 East Asian Campaign: no human player Operation C-Commando: maps • fort Nazi (need more time) 12 turns • go back (need more time) • Rink Hitleer (needs rebalanced, can't win) Arbiter Escort • the grand opening (need more tro...
by StormSaint373
Wed Nov 20, 2019 11:20 am
Forum: Issues
Topic: Russian and German Megas issue.
Replies: 2
Views: 149

Re: Russian and German Megas issue.

@Stratego (dev) ?
by StormSaint373
Sun Nov 17, 2019 4:36 pm
Forum: Issues
Topic: Russian and German Megas issue.
Replies: 2
Views: 149

Russian and German Megas issue.

These Megas, I noticed, don't produce nearly as much as a US fortress.

In maps where Transports cannot be afforded, trying to transport Artillery and AA becomes tedious.

Can it be made so both German and Russian Megas may produce infantry?
by StormSaint373
Sun Nov 17, 2019 3:21 pm
Forum: Undead
Topic: Necropolis - replacement of mansion
Replies: 107
Views: 4196

Re: Necropolis - replacement of mansion

Lol, now bone walls and towers will need to be darkened to match.

Still... It looks awe inspiring.
by StormSaint373
Mon Nov 11, 2019 4:26 pm
Forum: Unit - infantry
Topic: Pikeman IMPLEMENTED
Replies: 25
Views: 1224

Re: Pikeman

@Endru1241 , you mentioned this imgs need polishing,...

How do you mean?
by StormSaint373
Mon Nov 11, 2019 4:12 pm
Forum: Unit - infantry
Topic: Re: Poleaxeman
Replies: 24
Views: 853

Re: Poleaxeman

It was a cross between the 2, 3 turn cost, Has att and hp of a Swordsman (-2 up) So, they work to face down enemy infantry a bit better, but w/o bonuses... As standard unit. Essentially, a Swordsman that is good against Cavalry instead of buildings, and it is at higher cost. AND it won't interfere w...
by StormSaint373
Mon Nov 11, 2019 4:06 pm
Forum: Unit balancing
Topic: Skirmisher bonuses tune-up IMPLEMENTED
Replies: 6
Views: 287

Re: Skirmisher bonuses tune-up

Mmm... Makes sense, can this be done?
by StormSaint373
Mon Nov 11, 2019 11:57 am
Forum: Unit balancing
Topic: Skirmisher bonuses tune-up IMPLEMENTED
Replies: 6
Views: 287

Skirmisher bonuses tune-up IMPLEMENTED

Perhaps we can increase bonuses from 50% to 200%

This would make them more of a threat again'st archers.

Especially when rng and poison does them in.
by StormSaint373
Mon Nov 11, 2019 11:52 am
Forum: Unit - infantry
Topic: Re: Poleaxeman
Replies: 24
Views: 853

Re: Poleaxeman

Makes sense...

So, 2 tiers instead of 3 (like zweihander)

First with Bill second with Bardiche.

Sound good?
by StormSaint373
Mon Nov 11, 2019 11:47 am
Forum: Unit - infantry
Topic: Guardian (tier 3 shielder)
Replies: 26
Views: 1496

Re: Guardian (tier 3 shielder)

Kinda like the first guardian shield design best, the rectangular one reminds me too much of Roman Legionnaire.
by StormSaint373
Mon Oct 28, 2019 10:21 am
Forum: Races
Topic: Scalefolk rework
Replies: 340
Views: 17690

Re: Scalefolk rework

would there bee more turtlemen?

I've got a couple ideas

Turtlemen Maurader (Large Building breaker)
Turtleman Adept (shamanic healer)
Ninja Turtleman (multiattack many abilities)
by StormSaint373
Wed Oct 23, 2019 8:13 pm
Forum: Graphics
Topic: Polishable unit images in AOS
Replies: 109
Views: 4372

Re: Polishable unit images in AOS

I'm sorry that you didn't take much of a likeing to them...
These ones look really good!
I did do my best to do yours justice...
I, after all, tried to follow your pattern for shading.
Tis innovative.
by StormSaint373
Tue Oct 22, 2019 5:49 pm
Forum: Structures
Topic: Banners and statues
Replies: 9
Views: 470

Re: Banners and statues

The morale will definitely be of strategic value.

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