Search found 167 matches

by DreJaDe
Sun Jan 26, 2020 10:21 am
Forum: Others
Topic: Leaderboard / player statistics sheets
Replies: 3
Views: 29

Re: Leaderboard / player statistics sheets

Definitely vote for in-game.

Also another topic that is also what I want for in game. Will there be a more exclusive type of chat in the future? Like player to player only when you click their names.
by DreJaDe
Sat Jan 25, 2020 5:14 am
Forum: Other discussions about the game
Topic: How many upgrades did you unlocked currently?
Replies: 10
Views: 119

Re: How many upgrades did you unlocked currently?

@godOfKings It's easy to complete it when you play the game everyday at some time of 2019
by DreJaDe
Fri Jan 03, 2020 10:32 am
Forum: Championship
Topic: Tournament Of Balance (AoF)
Replies: 27
Views: 1012

Re: Tournament Of Balance (AoF)

Human me. This is going to be hard.
by DreJaDe
Fri Dec 27, 2019 8:25 am
Forum: Others
Topic: Map test condition for checking death
Replies: 2
Views: 80

Re: Map test condition for checking death

@Stratego (dev)
by DreJaDe
Tue Dec 24, 2019 4:29 am
Forum: Game
Topic: Swordsman can't occupy TC ANSWERED
Replies: 9
Views: 303

Re: Swordsman can't occupy TC ANSWERED

Does that still work. I thought it got removed.
by DreJaDe
Tue Dec 24, 2019 12:37 am
Forum: Others
Topic: Map test condition for checking death
Replies: 2
Views: 80

Map test condition for checking death

I noticed that there is a condition in Map editor where if an object dies. Now, my problem is that I can't see a plural version of that condition of that like for example. * Condition If this object from x to y dies from team 1 Effect The game ends * While the game only have this type where you can ...
by DreJaDe
Mon Dec 23, 2019 1:24 pm
Forum: Ships
Topic: National navy Flagship
Replies: 4
Views: 104

Re: National navy Flagship

Hope this aircraft carrier flagship will have free summon planes.
by DreJaDe
Mon Dec 23, 2019 1:20 pm
Forum: Others
Topic: Fighter Planes too strong
Replies: 1
Views: 91

Re: Fighter Planes too strong

I will be against this. In the later stage of the game, there will be a time where it will be just an economy game where one shotting really helps. Strategical will be side but if used properly will give advantage.
by DreJaDe
Mon Dec 23, 2019 1:15 pm
Forum: Game
Topic: Swordsman can't occupy TC ANSWERED
Replies: 9
Views: 303

Re: Swordsman can't occupy TC ANSWERED

Well, you can't. That's part of the beauty of this game.

Just imagine why, and you'll get many reasons.
Or... Someone might just say it.
by DreJaDe
Thu Dec 19, 2019 10:36 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 177
Views: 5087

Re: Buidlings' images redesign request

I think you admins should address the elf seige first before the change in magic arrow. They will have no useful seige if you remove their magic arrow nuke.
by DreJaDe
Tue Dec 17, 2019 4:31 am
Forum: Undead
Topic: Necropolis - replacement of mansion
Replies: 107
Views: 3356

Re: Necropolis - replacement of mansion

This is simply awesome!!! Though... I don't know but, I like the old one you made more.

It's more appropriate for the UD theme of this game.
by DreJaDe
Tue Dec 10, 2019 11:04 am
Forum: Races
Topic: Savra's orc balance suggestion
Replies: 12
Views: 508

Re: Savra's orc balance suggestion

I agree with this though they would be weaken so much in the early game for this. With this I could continue my elf shananigans again. Yey. I believe this would be good but I think orc warlock is ok in TC if his spells upg is removed from TC. I don't really know this stuff with orc but this looks go...
by DreJaDe
Wed Dec 04, 2019 11:13 pm
Forum: Others
Topic: Question about balance - ANSWERED
Replies: 6
Views: 351

Re: Question about balance

For elves, minotours are nothing but fast tank (easily counterable. Even though there's no elf that has higher stats than it.

If they commit in minotours, that's easily counterable even with the difference in stats.
by DreJaDe
Sat Nov 30, 2019 7:43 pm
Forum: Technologies
Topic: Air-ground missiles
Replies: 11
Views: 175

Re: Air-ground missiles

F4U corsairs aren't even air to ground. They were navy planes used to dogfight Japanese aircraft. A-36 and A-20 Havoc are better examples as they were ground attack aircraft. Although, A-36 was a variant of P-51 Mustang, I believe it was modified for dive bombing. The A-20 can load rockets and bomb...
by DreJaDe
Sat Nov 30, 2019 12:25 pm
Forum: Technologies
Topic: Air-ground missiles
Replies: 11
Views: 175

Re: Air-ground missiles

No I was not the one who wants more planes for US, maybe your misunderstanding something or your mistaking me for someone. anyway... Though since it's already there then why not but here's my thoughts Air to ground doesn't really have meaning. I thought that is why there's Corsair and bombers in gam...
by DreJaDe
Thu Nov 28, 2019 7:24 pm
Forum: Technologies
Topic: Air-ground missiles
Replies: 11
Views: 175

Re: Air-ground missiles

No air to ground missile pls.

This is already an AIR superiority game. I think anymore is enough.
by DreJaDe
Thu Nov 28, 2019 7:21 pm
Forum: Technologies
Topic: methamphetamine pills - Benzedrine, Pervitin
Replies: 8
Views: 186

Re: methamphetamine pills - Benzedrine, Pervitin

The +1 action would be good. I don't like the +1 power since it wouldn't have that much of a use.

Maybe make him have infinite turn for 1 turn but normal movement speed. Guess this is no good but maybe...
by DreJaDe
Wed Nov 20, 2019 7:36 pm
Forum: Elf
Topic: Crossbowmen Elf - ANSWERED
Replies: 9
Views: 363

Re: Crossbowmen Elf

Ohhh, I didn't know that. Ty.

Did it say that in the description. I feel like it doesn't say anything, last time I check it.
by DreJaDe
Wed Nov 20, 2019 12:14 pm
Forum: Issues
Topic: Just for this forum
Replies: 3
Views: 118

Re: Just for this forum

I will send an email to what I mean. I think, my point is not understandable for this.
by DreJaDe
Wed Nov 20, 2019 6:34 am
Forum: Elf
Topic: Druid bear form
Replies: 1
Views: 152

Druid bear form

Inspired by warcraft 3

A tech that would make druids be able to transform into an animal, mostly bear but can be made to be random.

It will have active effects of slow and have a unique stats compared the mobs in-game.
by DreJaDe
Wed Nov 20, 2019 6:30 am
Forum: Elf
Topic: Crossbowmen Elf - ANSWERED
Replies: 9
Views: 363

Crossbowmen Elf - ANSWERED

An elf stole dwarve's tech and fused it with elven tech to create a crossbow that works for eleves. Yey! :D ;) :lol: Active effects: Ignore Armor (works both melee and range armor.) Health:11 Dmg: 5 Range: 5 Turn: 4 (or 3) Armor:0 Bonus damage: works like normal archers Since humans and orcs have an...
by DreJaDe
Wed Nov 20, 2019 6:24 am
Forum: Reporting Issues
Topic: Summoned ENT destroys TC with it's corps IMPLEMENTED
Replies: 11
Views: 425

Re: Summoned ENT destroys TC with it's corps

is this solved already?

I don't use ents anymore but still.
by DreJaDe
Wed Nov 20, 2019 1:23 am
Forum: Reporting Issues
Topic: Various impossible maps - to rebalance
Replies: 10
Views: 374

Re: Various impossible maps - to rebalance

A while ago we started to organise them Unfortunately with the many changes there may be even more :| *sigh* among those I checked Prince of Demacia - campaign is the biggest issue Don't include "new" maps http://www.ageofstrategy.net/viewtopic.php?f=60&t=6171&p=73559&sid=62bbdd3366c02c8b1a6a49206c...
by DreJaDe
Wed Nov 20, 2019 1:18 am
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 1328

Re: New Campaign Series - Power Creep

The key to 3 stars is imho: Collision (1st map) : - use petardier on wall - get shielders to the wall soonest possible - let units survive as long as You can hiding the one targeted most in the mantlet, destroying one section of a wall is a priority - after destroying wall section place units next ...
by DreJaDe
Mon Nov 18, 2019 4:37 am
Forum: Issues
Topic: Just for this forum
Replies: 3
Views: 118

Just for this forum

@Stratego (dev)

Can you make it like the other forums in here where it shows the latest topics at the bottom.

Like in AOF and AOS.
by DreJaDe
Mon Nov 18, 2019 12:20 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 177
Views: 5087

Re: Buidlings' images redesign request

Awesome

For me it will look more wall like if you remove the triangles on the frontal wall and make it just look like a proper wall.

And the tower looks like it's not yet finished.
by DreJaDe
Sat Nov 16, 2019 11:21 am
Forum: Planes
Topic: F6F Hellcat IMPLEMENTED
Replies: 2
Views: 123

Re: F6F Hellcat

@Strategist?
by DreJaDe
Sat Nov 16, 2019 5:54 am
Forum: Reporting Issues
Topic: Various impossible maps - to rebalance
Replies: 10
Views: 374

Re: Various impossible maps - to rebalance

Dwarfs-orc conflict map 1 is completable though I cant find a way to make it to three star.

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