Undead Tech:Poisonous Bite - IMPLEMENTED

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samuelch
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Undead Tech:Poisonous Bite - IMPLEMENTED

Post by samuelch » Sat Sep 03, 2016 4:31 pm

Undead zombies will have 20% chance to make enemy units that they attack get poisoned effect.
Cost=5 turns in graveyard
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Alexander82
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Re: Undead Tech:Poisonous Bite

Post by Alexander82 » Sat Sep 03, 2016 4:32 pm

I like it
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Alpha
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Re: Undead Tech:Poisonous Bite

Post by Alpha » Sat Sep 03, 2016 4:34 pm

To me that's pretty strange.......
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samuelch
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Re: Undead Tech:Poisonous Bite

Post by samuelch » Sat Sep 03, 2016 5:00 pm

Zombies don't have clean teeth. So everytime sombody get bitten by a zombie his wound might be infected faster.
The image.
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Alpha
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Re: Undead Tech:Poisonous Bite

Post by Alpha » Sat Sep 03, 2016 5:02 pm

Oh........
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Alexander82
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Re: Undead Tech:Poisonous Bite

Post by Alexander82 » Mon Sep 19, 2016 8:00 am

Icon
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Alexander82
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Re: Undead Tech:Poisonous Bite

Post by Alexander82 » Mon Sep 19, 2016 8:02 am

variant
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Alexander82
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Re: Undead Tech:Poisonous Bite

Post by Alexander82 » Sun Oct 23, 2016 9:56 am

We might also increase zombi damage in addition to poison (zombies are underrated right now)
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Stratego (dev)
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Re: Undead Tech:Poisonous Bite

Post by Stratego (dev) » Wed May 10, 2017 6:37 am

almost ready, up on server the current version - only the reaper gets bonus now- zombie will come.

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