P armor?

Post Reply
Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

P armor?

Post by Midonik » Wed Nov 23, 2016 7:44 pm

Is p armor make sense in this game? Most of units are shooting...
Last edited by Midonik on Thu Aug 30, 2018 4:55 pm, edited 1 time in total.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
Site Admin
Posts: 9663
Joined: Fri Apr 25, 2014 9:28 pm

Re: P armor?

Post by Stratego (dev) » Wed Nov 23, 2016 7:46 pm

here it could be some sort of chemical resistance - when eg. slimy aliens touch them :)

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: P armor?

Post by MightyGuy » Wed Nov 23, 2016 8:37 pm

like Spike Monsters...
A.K.A SacredNut

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: P armor?

Post by Alpha » Thu Nov 24, 2016 2:10 am

I agree.
Awoo~ my dudes!

Stratego (dev)
Site Admin
Posts: 9663
Joined: Fri Apr 25, 2014 9:28 pm

Re: P armor?

Post by Stratego (dev) » Thu Nov 24, 2016 5:01 am

or it could be the beam weapon armor like laser/plasma, and the first armor could be the mechanical armor like normal bullets.

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: P armor?

Post by Alpha » Thu Nov 24, 2016 5:46 pm

I am getting now confused. Is the armor supposed to protect you from everything?
Awoo~ my dudes!

Stratego (dev)
Site Admin
Posts: 9663
Joined: Fri Apr 25, 2014 9:28 pm

Re: P armor?

Post by Stratego (dev) » Thu Nov 24, 2016 7:38 pm

i dont get it.

normal armor: could be for normal weapons (bullets and such)
p armor: could be for some other common weapon type like beam weapons

- a normal soldier would have 1/0 armor indicating "no beam" resistant.
- but a later invented armor on a human can have electric shield or something that will give more beam armor like 2/4

and so on.

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Thu Nov 24, 2016 7:43 pm

Its sounds good. Problem is humans going to be modern as hell,so we havent got standard bullets weapon.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
Site Admin
Posts: 9663
Joined: Fri Apr 25, 2014 9:28 pm

Re: P armor?

Post by Stratego (dev) » Thu Nov 24, 2016 7:47 pm

oh. in xcom there were normal weapons at the beginning.
but ok.

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Thu Nov 24, 2016 7:52 pm

Yes,I know. I let humans for others,becouse I dont really right with modern-era game time. But I dont going to discout with everyone,and I DONT say its bad,we will see.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: P armor?

Post by Alpha » Thu Nov 24, 2016 10:00 pm

I get it now!
Awoo~ my dudes!

User avatar
MightyGuy
Posts: 2089
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: P armor?

Post by MightyGuy » Fri Nov 25, 2016 5:39 am

me too also! :)
A.K.A SacredNut

User avatar
Alexander82
Posts: 6735
Joined: Thu Feb 26, 2015 8:18 pm

Re: P armor?

Post by Alexander82 » Mon Dec 05, 2016 9:57 pm

I would make 3 or 4 armor types:

Balistic armor: Armor to defend from guns with bullets
Physical armor: to defend from melee attacks
Energy armor: to defend from energy weapons
Bio armor: to defend from chemical weapons

If you prefer to stick with two armor types we might go for:
physical: (balistic + melee)
Energy: (laser+chemical)
Age of Fantasy design leader

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: P armor?

Post by Alpha » Tue Dec 06, 2016 12:57 am

Possibly like the simpler 2nd choice
Awoo~ my dudes!

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Tue Dec 06, 2016 2:36 pm

Both sounds good,but I prefer 2nd.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Mon Aug 14, 2017 2:26 pm

If humans are going to not use buletts,is p armor make sense in form it exist now?
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Tue Aug 15, 2017 7:32 pm

Becouse there will be only some units dealing meale and balistic damege,most will deal laser damege.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: P armor?

Post by Sunrise Samurai » Fri Aug 18, 2017 10:30 am

Probably we should have physical and energy armors. Physical armor isn't​ as useless as you think, since it can also apply to explosions and potentially melee attacks. Bombs and grenades are still likely to be used in a future setting, even if bullets aren't, and I could see melee specialists meant to capitalize on enemies accustomed to only fighting at range. Chemical, laser, fire, and other energy based weapons are likely to be common as well, and more than 2 armor classes is going to be annoying​ fast.
Currently residing at the local ninja academy. I'm still watching though.

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Fri Aug 18, 2017 12:06 pm

You mighty be right.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: P armor?

Post by Sunrise Samurai » Sat Sep 30, 2017 1:50 am

Maybe I spoke too soon. Seems it might be worth discussing more than 2 armor types.

http://www.ageofstrategy.net/viewtopic.php?f=30&t=4390

More armor types means there's always a weakness to exploit. That helps prevent some powerful, highly armored units from becoming nearly invincible.

At this​ point I'd recommend at least 3 types. Physical and energy for sure. Chemical as a third maybe. 3 types means something can be big and have high armor, but leave a hole somewhere. Going up to the 7 were looking at in AoF isn't necessary here, but I'm starting to think 2 might be a little too limiting.
Currently residing at the local ninja academy. I'm still watching though.

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Wed Oct 25, 2017 3:34 pm

I thoughted about it,and laser and chemical registanse doesnt make sense as one armor,so I aggre,three types of armor: chemical,psysical and energy.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Dan301002
Posts: 324
Joined: Thu Apr 13, 2017 2:54 am
Location: ?????

Re: P armor?

Post by Dan301002 » Fri Oct 27, 2017 1:57 pm

Agree.
Currently exploring the wonder of dimension.

User avatar
Sunrise Samurai
Posts: 2650
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: P armor?

Post by Sunrise Samurai » Fri Oct 27, 2017 2:59 pm

So there's our 3 armor types, plus psychic resistance.

I'm thinking maybe we could have psychic resistance reduced by lost hp, to show a diminishing will power as hurts increase and morale decreases. Obviously, healing restores it.
Currently residing at the local ninja academy. I'm still watching though.

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Fri Oct 27, 2017 5:29 pm

You wrote "psychic resistanse" but it should be psionic... Well,I guess still makes sense.

Mechanic sounds good,if its passible. How exacly will it work? When unit lose by one attack 5% of hp,it loses 5% of psionic (psychic? What name you prefer?) or every hit decreses pr on same number?
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
LordOfAles
Posts: 3659
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: P armor?

Post by LordOfAles » Fri Oct 27, 2017 5:35 pm

I preffer psyhic
The Crusade never ends...

User avatar
Savra
Posts: 3942
Joined: Wed Aug 01, 2018 6:21 pm

Re: P armor?

Post by Savra » Thu Aug 30, 2018 7:09 pm

C.arm: Chemical armour
P.arm: Physical armour
E.arm: Energy armour

User avatar
DoomsdayDragonfire
Posts: 747
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: P armor?

Post by DoomsdayDragonfire » Wed Sep 19, 2018 5:31 pm

I would set on this way, also will put examples so you can have a better understanding of what i'm talking.

Ph.Armor: Physical armour (For standard balistic weaponry, such as pulse cannons, railguns, mass drivers, PAC (particle acelerator cannons), bites, crash sources...)
HE.Armor: Heat armor (For Heat sourced weapons such as chemical lasers, flamethrowers, plasma cannons/torpedos, termonukes...)
Ex.Armor: Explosive armor (For any explosive shells, like missiles, rockets, anti-matter bombs...)
En.Armor: Energy armor (For any energy sourced atks such as energy lasers, tesla beams, photon cannons, ion cannons/beams, tachyion beams...)
Co.Armor: Corrosive armor (For any metal/matter poisonous weapons such as acid cannons, corrosive clouds, chemical missiles...)
SP. Armor: Special armor (For any weapon of unknow source and effects (that won't fit other classes) such as black matter weapons, black hole generators, bosson of higs particles...) - Also Fun damage sources can be put here aswell like a firework thrower unit for example :lol:
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻

User avatar
Lynx Shafir
Posts: 1528
Joined: Mon May 28, 2018 4:24 am

Re: P armor?

Post by Lynx Shafir » Thu Sep 20, 2018 6:09 pm

DoomsdayDragonfire wrote:
Wed Sep 19, 2018 5:31 pm
I would set on this way, also will put examples so you can have a better understanding of what i'm talking.

Ph.Armor: Physical armour (For standard balistic weaponry, such as pulse cannons, railguns, mass drivers, PAC (particle acelerator cannons), bites, crash sources...)
HE.Armor: Heat armor (For Heat sourced weapons such as chemical lasers, flamethrowers, plasma cannons/torpedos, termonukes...)
Ex.Armor: Explosive armor (For any explosive shells, like missiles, rockets, anti-matter bombs...)
En.Armor: Energy armor (For any energy sourced atks such as energy lasers, tesla beams, photon cannons, ion cannons/beams, tachyion beams...)
Co.Armor: Corrosive armor (For any metal/matter poisonous weapons such as acid cannons, corrosive clouds, chemical missiles...)
SP. Armor: Special armor (For any weapon of unknow source and effects (that won't fit other classes) such as black matter weapons, black hole generators, bosson of higs particles...) - Also Fun damage sources can be put here aswell like a firework thrower unit for example :lol:
I thought there is decided already and working with
1)Psihonic
2)Energy
3)chemical

Ur sugestion.
If go with
Phisical includes any weapon and mellee attack, natural attack - aliens, monster etc.
2.energy =heat and explosion can be merged.
Cos
a) eg. spaceships - use almost same defence from explosives, lasers, bobs, ion cannons , energy shield can protect from explosion, laser and psionic Atk. Too.
b) many living thing has no/low such armor for all 3 . (of course among aliens and mutants can be example to hight too).

c) Such attacks Expl. explosion does heat, energy (impulse)./may psychic dmg(rubbish particles, projectiles)
Those .listed by u have multiple attack tipe
And can fit under energy Def.

3)Don't make it overcomplicated (other games with space-missions I used to play there r
More than 6 tipe armor for vehicles - u need to count to many things, also can confuse some players.

Harder to balance and plan new units

3)Corrozive - (Only metal) name- is not included whole scale of such substances what affect living units.


4)Special - no need to give this - can define as "magic dmg - ignores all 3 deals blank dmg
Like black matéria, or any dmg spell like mind controll.
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

Midonik
Posts: 3528
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: P armor?

Post by Midonik » Thu Sep 20, 2018 6:21 pm

My opinion (so basically the law lol, no seriously it's too serious to mess it up):
Physical: kinetical energy of all types, so bullets, swords, claws etc, also rockets and explosions, perhaps heat but I still need to think about that.
Energy: laser, plasma etc.
Chemical: all chemical types of damage, so both acids (machines) and posions (living).
Psychic resistance: like spell resistance.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

User avatar
Savra
Posts: 3942
Joined: Wed Aug 01, 2018 6:21 pm

Re: P armor?

Post by Savra » Sat Sep 22, 2018 2:56 pm

I like the 4 style better. You could probably put heat in with energy since its a kind of energy.

Post Reply

Return to “Others”