Alternative unit armor

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ethanking5
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Alternative unit armor

Post by ethanking5 » Sat Sep 21, 2019 11:27 pm

Allows you to choose the kind of armor your unit would wear I've made one so far could you add it as a choice for players to choose how there unit's look @Endru1241
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Puss_in_Boots
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Re: Alternative unit armor

Post by Puss_in_Boots » Sun Sep 22, 2019 1:01 am

I don't think their skin color should change.
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Sun Sep 22, 2019 1:21 am

I understand that they are quite good right now but I think players should have more control over how their unit's look. We could have it so when in map editor and you press on one of these unit's it shows all available skins for that unit so players have more variety. I still think that this is a good idea.
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makazuwr32
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Re: Alternative unit armor

Post by makazuwr32 » Sun Sep 22, 2019 6:11 am

1. Skin should not be changeable (normal human skin; this is historical based game, not fantasy/unreality)
2. Weapons and armor can't be changed too drastically in colors as well. We in reality have no red/blue/purple/green/any other color metals. Some other tint of 50 grades of gray-white-black.
3. I suggest different changes if this will be a thing:
Different shield shape;
Different helmet;
Different shield ornament;
Different ornament.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Sun Sep 22, 2019 1:30 pm

Could you make an example of what changes you are looking for @makazuwr32
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Sun Sep 22, 2019 1:36 pm

Something like this
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Templar alternative.png
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makazuwr32
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Re: Alternative unit armor

Post by makazuwr32 » Sun Sep 22, 2019 2:21 pm

Something close to second variant but no changes in color scheme when compare to existing one.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Sun Sep 22, 2019 4:29 pm

Here's one I did for aof
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Mon Sep 23, 2019 6:04 pm

minotuar alt armor or just image polish
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what do you think useable?
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makazuwr32
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Re: Alternative unit armor

Post by makazuwr32 » Mon Sep 23, 2019 6:33 pm

Close enough to what i am looking for.
makazuwr32 wrote:
Sun Sep 22, 2019 6:11 am
1. Skin should not be changeable.
2. Weapons and armor can't be changed too drastically in colors as well.
3. I suggest different changes if this will be a thing:
Different shield shape;
Different helmet;
Different shield ornament;
Different tunic ornament.
I must explain №3:
What am i looking for ar e not so big changes:
For example instead of triangle shield shape round shield shape or square shield shape:
Helmet can have different variants of horns, different visor, different form by itsef (if need examples i can find for you them);
Shields also can have different team colored ornaments instead of lines ans such. Dragon/Griffin/Snake/Flower/any random geometric figures (circles, squares, lines, etc...);
Same with tunic (ofc if unit has tunic and shield that ornaments on both of them should be same).

Alas i must say that it will be better for AoS where we have same base units over and over. For AoF we have at least 6 packs of basic units and also i like that each pack of basic units is made in same theme.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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makazuwr32
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Re: Alternative unit armor

Post by makazuwr32 » Mon Sep 23, 2019 6:38 pm

Hopefully now it is more understandable what personally i am looking for.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Mon Sep 23, 2019 7:36 pm

More like this
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LordOfAles
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Re: Alternative unit armor

Post by LordOfAles » Mon Sep 23, 2019 7:59 pm

You know, you'll either have to pick Alternative Unit Armor or Damage Mode because working on both is straight ridicolousness. That would mean that for every unit implemented there would be 1 or 2 extra images needed. And doing these things on animated units is even more painful.
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Mon Sep 23, 2019 8:13 pm

My attention is completely on this project if this falls through I can bring back up the alternative but I want to see this happen
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Mon Sep 23, 2019 8:24 pm

Newer version
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StormSaint373
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Re: Alternative unit armor

Post by StormSaint373 » Mon Sep 23, 2019 8:36 pm

What is the motive behind these alternative skins?
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Mon Sep 23, 2019 8:41 pm

StormSaint373 wrote:
Mon Sep 23, 2019 8:36 pm
What is the motive behind these alternative skins?
@StormSaint373 my notice behind these alternative skins is to give players more variety when using units as they will be able to actually make that unit look different or say someone needs a unit for a specific map but don't like how it looks they can change its appearance to one of these alternative skins and I would appreciate it if you would back up my idea
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Mon Sep 23, 2019 8:45 pm

makazuwr32 wrote:
Mon Sep 23, 2019 6:33 pm
Close enough to what i am looking for.
makazuwr32 wrote:
Sun Sep 22, 2019 6:11 am
1. Skin should not be changeable.
2. Weapons and armor can't be changed too drastically in colors as well.
3. I suggest different changes if this will be a thing:
Different shield shape;
Different helmet;
Different shield ornament;
Different tunic ornament.
I must explain №3:
What am i looking for ar e not so big changes:
For example instead of triangle shield shape round shield shape or square shield shape:
Helmet can have different variants of horns, different visor, different form by itsef (if need examples i can find for you them);
Shields also can have different team colored ornaments instead of lines ans such. Dragon/Griffin/Snake/Flower/any random geometric figures (circles, squares, lines, etc...);
Same with tunic (ofc if unit has tunic and shield that ornaments on both of them should be same).

Alas i must say that it will be better for AoS where we have same base units over and over. For AoF we have at least 6 packs of basic units and also i like that each pack of basic units is made in same theme.
@makazuwr32 more like this?
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Puss_in_Boots
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Re: Alternative unit armor

Post by Puss_in_Boots » Mon Sep 23, 2019 11:33 pm

Why not just give players the tools to change ingame textures for themselves that are only visible to themselves like in various other popular games? I think built-in skins would be cumbersome on data.
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Mon Sep 23, 2019 11:46 pm

Maybe but is there a way to do that
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StormSaint373
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Re: Alternative unit armor

Post by StormSaint373 » Tue Sep 24, 2019 12:54 am

It sounds nice indeed!

I was indeed curious.

But, what are the specifications?
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Tue Sep 24, 2019 1:00 am

I'm thinking a group of skins with alternate armor weapons and ornamental designs but keeping their base stats the same maybe a new shield or an axe instead of a sword or a different mount change the unit slightly without using drastic measures did I explain well enough if not @makazuwr32 could probably explain it much better
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Puss_in_Boots
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Re: Alternative unit armor

Post by Puss_in_Boots » Tue Sep 24, 2019 3:29 am

One of the already implemented ways is modding, but you need permission for that.
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makazuwr32
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Re: Alternative unit armor

Post by makazuwr32 » Tue Sep 24, 2019 7:09 am

Last two images look close enough. Some minor polishing and they will be fine.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Tue Sep 24, 2019 4:13 pm

@Savra @StormSaint373 would you be willing to help on this project?
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Tue Sep 24, 2019 5:19 pm

another idea would be creating an ingame unit editor with a basic group of colors mentioned here
https://www.androidutils.com/forum/view ... 1ef6ba441e
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ethanking5
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Re: Alternative unit armor

Post by ethanking5 » Tue Sep 24, 2019 7:59 pm

Little bit of polish
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IRONBLASTER36
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Re: Alternative unit armor

Post by IRONBLASTER36 » Wed Oct 02, 2019 7:43 pm

Well folks we can take them all, in the skins section so keep making them. Well stratego has started working on it. Here's the link
http://www.ageofstrategy.net/viewtopic.php?f=10&t=7414

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Re: Alternative unit armor

Post by IRONBLASTER36 » Fri Oct 04, 2019 11:34 am

Well does it change stats?

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