Score system (also used to avoid inactive players)- ACCEPTED

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Pepe
Posts: 72
Joined: Tue Apr 29, 2014 12:27 pm

Score system (also used to avoid inactive players)- ACCEPTED

Post by Pepe » Mon May 05, 2014 7:11 pm

I am really missing a score system similar to the classic Age of Empires II online system. The chess rating system (ELO, http://en.wikipedia.org/wiki/Elo_rating_system) could be used, and you could find players of similar level and also other players would be encouraged to play more often and gain more points.

It would also be good to have a restriction on games, so that you could:
a - either create a private game with a password, and only certain players could get in (for instance, if some forum players agree to play)
b - either restrict the game for people below certain points (for instance, if all players start with 1600, to restrict the game to players with more than 1600 points). In this way, you are also avoiding potential inactive players.

The shortcoming of this is that new players would find less games to play.

Stratego (dev)
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Posts: 9676
Joined: Fri Apr 25, 2014 9:28 pm

Re: Score system (also used to avoid inactive players)- ACCE

Post by Stratego (dev) » Mon May 05, 2014 7:55 pm

:)
I can tell you almost exactly the same text (ELO system, start from 1600, restricted games will use it etc) is already on my todo list (since 2014.03) so thanks and yes: this is absolutely needed.

thanks!

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