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Map Editor Suggestions

Posted: Tue Sep 10, 2019 12:31 pm
by LordOfAles
1. As much as Gnolls are a nice addition, they litter every race's section with their units. I suggest keeping them in orc section.

2. Brave's hero shouldn't be everywhere, just in Scaledfolk section.

3. Move generic corpse, archer corpse, generic mounted and dragon corpse from Human to Undead racial section in buildings category.

4. Move Shielder and Pirate corpses from Undead water category to buildings category.

Re: Map Editor Suggestions

Posted: Tue Sep 10, 2019 3:09 pm
by Patrol3110
For gnolls, a separate section could be made for "neutral race" or "Other" otherwise, I agree.

Re: Map Editor Suggestions

Posted: Tue Sep 10, 2019 11:49 pm
by Alexander82
I would either put all neutrals and heroes in the same section, leaving playable resources in their sections.

Re: Map Editor Suggestions

Posted: Wed Sep 11, 2019 5:03 am
by LordOfAles
Sounds good.

Re: Map Editor Suggestions

Posted: Wed Sep 11, 2019 6:48 am
by Alexander82
That's something that @Stratego (dev) should do though.

If he sets it I might add in those jsons the right race (maybe U_NEUTRALS).

Re: Map Editor Suggestions

Posted: Tue Oct 15, 2019 7:26 pm
by Aweguy
One more suggestion. In the triggers that you can define the unit type (like Change obj hp), we could add a faction filter in the unit list menu as it is truly boring to search the unit you want on the list.

Re: Map Editor Suggestions

Posted: Wed Oct 16, 2019 12:11 am
by Puss_in_Boots
y not just a search bar to make everyone's lives easier?

Re: Map Editor Suggestions

Posted: Thu Oct 17, 2019 2:26 pm
by Aweguy
That Is a good idea too. Did not think about it. Agreed

Re: Map Editor Suggestions

Posted: Thu Oct 17, 2019 4:15 pm
by Puss_in_Boots
I have an idea of how it should look on the unit selection window. It would be a magnifying glass image that can be tapped on to open the text entering page. Then you type in the letters and hit enter to return units with matching letters as a result.

And instead of getting a unit list, you are given a panel to enter text which opens with: "Search unit here..." Trigger editors should know what they are looking for, so I expect this to work. After typing in the key words or letters, they receive a list of the units with names the entered information matches with.

Re: Map Editor Suggestions

Posted: Mon Oct 28, 2019 6:34 pm
by Alexander82
the idea is definitely good but the problem is not if it is good but if there are more important changes on @Stratego (dev)'s agenda