Morale Bonus IMPLEMENTED

Put here any ideas, suggestions about unit or structure properties.

Moderator: Endru1241

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StormSaint373
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Morale Bonus IMPLEMENTED

Post by StormSaint373 » Thu Oct 17, 2019 8:36 pm

I noticed that the high morale bonuses don't affect archers, Cavalry, and some spearmen...



Can this be fixed?
Beware the calm before the Tempest. . .

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Endru1241
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Re: Morale Bonus

Post by Endru1241 » Thu Oct 17, 2019 10:11 pm

It's not jsoned yet, so no easy change right now (still few more units, before techs and effects). It would require manually adding all those units EFFECT_HIGH_MORALE to trnModifiers.

I also wonder about balance - +1 power for regular infantry is nothing, they use armor more, for cavalry similar. But +1 on archers is quite good and on any unit with high percentage bonus it's OP.

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StormSaint373
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Re: Morale Bonus

Post by StormSaint373 » Fri Oct 18, 2019 10:18 am

Mmm... I mean, it doesn't give a bonus to range, so it cannot be that bad as opposed to Fervor.

I remember bonuses as such.

Confers

+1 att
+1/+1 armors

Only difference between this and Fervor,

+1 att
+50% SR instead

And high morale only affects infantry.
Beware the calm before the Tempest. . .

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SirPat
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Re: Morale Bonus

Post by SirPat » Fri Oct 18, 2019 10:05 pm

And of all of the cavalry only lancers and ups get high morale
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StormSaint373
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Re: Morale Bonus

Post by StormSaint373 » Tue Oct 22, 2019 11:06 am

I didn't know that lancer even got morale bonuses vice other cavalry not...

But, perhaps we can make this happen?

I use Fervor,

For archers, +1 att isn't too much of a change in aura. And against enemy archers, +1/+1 to armor goes a long way.
Cavalry would make Excellent use of this aura... Since it adds to armor and attack. Except against spearmen :lol: .
Beware the calm before the Tempest. . .

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Endru1241
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Re: Morale Bonus

Post by Endru1241 » Tue Oct 22, 2019 3:49 pm

I've made it affect the same units as fervour. It'll in the pack.

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