campaign map unlock

Any other ideas that does not fit to the specific categories.

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balint
Posts: 1274
Joined: Mon Apr 28, 2014 6:38 pm
Location: Hungary

campaign map unlock

Post by balint » Mon Jan 25, 2016 9:28 pm

It is probably an old idea, but here it is:

A campaign could have different map orders based on the player's decisions. (so if he decides to destroy the castle he won't need to do it again in the next map)
Basicely, the creator could set a trigger , to unlock the xy map in the campaign (effect trigger)

I don't know if it is understandable, i am in a rush, so sorry if it is described badly....
This is Hungary and winter is coming.

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TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: campaign map unlock

Post by TheBluePhoenix » Tue Jan 26, 2016 10:50 am

well i think i feel the concept but still make it clear when you get free
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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COOLguy
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Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: campaign map unlock

Post by COOLguy » Tue Jan 26, 2016 2:39 pm

I would go through the campaign to try every choice. :) Just to see what happens every map.
Thanks!
Josh

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TheBluePhoenix
Posts: 1498
Joined: Thu Jul 30, 2015 5:09 pm

Re: campaign map unlock

Post by TheBluePhoenix » Tue Jan 26, 2016 7:34 pm

Same here.
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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