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Chat message distinction IMPLEMENTED

Posted: Tue Aug 22, 2017 1:25 am
by Sunrise Samurai
Can the chat messages be modified to distinguish between messages to allies only or to everyone? Allied recipients don't currently know if a statement is for them alone or for everyone to see.

Re: Chat message distinction

Posted: Tue Aug 22, 2017 8:59 am
by Detros
Good idea. Both in game lobby and ingame messages.

Re: Chat message distinction

Posted: Sun Aug 27, 2017 3:00 am
by DoomCarrot
Yeah, that would probably be useful.

Re: Chat message distinction ACCEPTED

Posted: Fri Apr 20, 2018 1:40 am
by Stratego (dev)
it will be in in next

Re: Chat message distinction IMPLEMENTED

Posted: Fri Apr 20, 2018 1:55 am
by General Brave
This will be something.

Re: Chat message distinction IMPLEMENTED

Posted: Fri Apr 20, 2018 8:07 am
by Stratego (dev)
uos already.
i am open to suggestions - because i could not find proper differentiation "mark".

currently
- public ones are marked like: "@*:"
- to allies ones are not marked
- to a specific user is like "@player_name:" (but it is possible we can not yet put messages to only a specific player - i think the message panel not yet supports it)

Re: Chat message distinction IMPLEMENTED

Posted: Fri Apr 20, 2018 8:08 am
by godOfKings
it could b written like this
*name of player*: (to allies) *messages*

*name of player*:(to everyone) *messages*

Re: Chat message distinction IMPLEMENTED

Posted: Fri Apr 20, 2018 1:38 pm
by Stratego (dev)
Sure. But i struggled with the short ones to save space :)