Special items/weapons, and marketplace

Any other ideas that does not fit to the specific categories.

Moderator: Endru1241

Ness

Re: Special items/weapons, and marketplace

Post by Ness » Thu May 14, 2015 12:11 pm

Hero should be strong unit but not any superman and hero would give morale bonus for units close it. Maybe multiplayer games should have heroes on/off option.

Alex486
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Location: North Carolina, USA

Re: Special items/weapons, and marketplace

Post by Alex486 » Fri May 15, 2015 5:08 am

Yes for heros for storyline.
No heros in multiplayer games. It will take away from the essence of AOS which is strategy based gaming.
Anything is feasible with enough money and power.

Get ready to get your teeth kicked in, it will make for a good education.

silentz27
Posts: 212
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Location: philippines

Re: Special items/weapons, and marketplace

Post by silentz27 » Fri May 15, 2015 5:39 am

That's my point your hero will be customize only by using the item you get
Have a nice day everyone

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COOLguy
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Re: Special items/weapons, and marketplace

Post by COOLguy » Fri May 15, 2015 6:01 pm

Alex486 wrote:Yes for heros for storyline.
No heros in multiplayer games. It will take away from the essence of AOS which is strategy based gaming.
I say yes for both. As long as there is an option to disable it (like any other upgrade or consumable) I think it is fine and could add a lot.
Thanks!
Josh

Alex486
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Re: Special items/weapons, and marketplace

Post by Alex486 » Fri May 15, 2015 8:19 pm

Would we have two upgrade area's in the main menu? 1 for standard units, buildings, and technologies, and 1 for all the hero crap?
Anything is feasible with enough money and power.

Get ready to get your teeth kicked in, it will make for a good education.

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COOLguy
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Re: Special items/weapons, and marketplace

Post by COOLguy » Fri May 15, 2015 8:26 pm

*shrugs shoulders* idk
Thanks!
Josh

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RiverRaider 1097
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Re: Special items/weapons, and marketplace

Post by RiverRaider 1097 » Fri May 15, 2015 9:12 pm

A player that needs a "hero" needs to rethink their strategy not think on "help" :lol:
and remember,wherever your at,there you are

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COOLguy
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Re: Special items/weapons, and marketplace

Post by COOLguy » Fri May 15, 2015 9:25 pm

RiverRaider 1097 wrote:A player that needs a "hero" needs to rethink their strategy
No, this is just a different type of gameplay that will be optional. Besides BOTH players will have "heroes" so it will still require strategy.
Thanks!
Josh

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RiverRaider 1097
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Re: Special items/weapons, and marketplace

Post by RiverRaider 1097 » Sat May 16, 2015 3:48 pm

Oh that's cool with me (if its optional) then I thought the original AOS game would be (ruined) I mean changed :D
and remember,wherever your at,there you are

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COOLguy
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Re: Special items/weapons, and marketplace

Post by COOLguy » Sat May 16, 2015 7:29 pm

Lol I hope not! :) This is the only game on my cheap phone.
Thanks!
Josh

silentz27
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Location: philippines

Re: Special items/weapons, and marketplace

Post by silentz27 » Tue May 19, 2015 1:03 am

Why not the hero only usefully in random map and multiplayer and maybe create a huge hero storyline
Have a nice day everyone

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General Brave
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Re: Special items/weapons, and marketplace

Post by General Brave » Wed Aug 01, 2018 5:14 am

This may need a certain new type of gameplay.
Wise, Might, Loyalty. Forever stands Warfell.

Stratego (dev)
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Re: Special items/weapons, and marketplace

Post by Stratego (dev) » Fri Feb 15, 2019 9:23 pm

i rceived a similar reauest on google play revirews:
"Perhaps create some special artifacts that users can get by playing through a difficult campaign and winning it? The artifact can give a permanent boost to certain units, but you are only allowed to pick 1 artifact for any 1 battle."

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godOfKings
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Re: Special items/weapons, and marketplace

Post by godOfKings » Sun Feb 17, 2019 10:48 am

if coolguy easter egg is considered an 'artifact' he is used to boost siege units :)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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