Unit: Chimera

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DooM223
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Unit: Chimera

Post by DooM223 » Sat May 03, 2014 7:09 pm

Chimera get 55 hp, 9 dmg, cost 7 turn.
Get 1 passive spell "corrosive breath", caused great dmg to the enemy buildings.
Chimera refers to the night elf.

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balint
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Re: Unit: Chimera

Post by balint » Sat May 03, 2014 7:13 pm

Interesting. how do you imagine the chimera?
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DooM223
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Re: Unit: Chimera

Post by DooM223 » Sat May 03, 2014 7:20 pm

Chimera looks like the dragon, but only has two heads, and he flies (not necessary, but it flies), so here :)

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balint
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Re: Unit: Chimera

Post by balint » Sat May 03, 2014 7:27 pm

I think that is something different.

As I know it, the.chimea is a mystical creature, which has the head of an eagle, the body of a lion, the wings of a dragon, and tail of a scorpion. It appears in the Greek mitology. :geek:
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DooM223
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Re: Unit: Chimera

Post by DooM223 » Sat May 03, 2014 7:28 pm

Well it two heads, and it shall be with the night elves PLEASE!

Mikeg9lives
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Re: Unit: Chimera

Post by Mikeg9lives » Sat May 03, 2014 11:38 pm

Chimera is under consideration, if I can find a graphical picture I promise it will be implemented

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Humancarpentry
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Re: Unit: Chimera

Post by Humancarpentry » Sun Jul 27, 2014 7:25 pm

http://img1.wikia.nocookie.net/__cb2009 ... eraFF6.PNG

Chimera would be awesome. You would have to change this image a bit to avoid infringement.

It should definitely more than one attack to represent its multiple parts. Mythology is unclear if it flies or not. I would think it would cost many turns, probably have poison, and be pretty badass.

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balint
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Re: Unit: Chimera

Post by balint » Sat Aug 02, 2014 8:53 pm

the image is pretty cool. I think we should change its snake-tale into a scorpion tale, that would be awesome.
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patroid
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Re: Unit: Chimera

Post by patroid » Fri Aug 15, 2014 1:03 pm

Hi
I redesigned the chimera.
There is one problem if it should be a 1-tile unit it will be to small.
If you want to include the chimera it must be a 2*1 tile unit.

patroid
Attachments
chimera.png
chimera.png (2.58 KiB) Viewed 5292 times

Dgkfadomo777
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Re: Unit: Chimera

Post by Dgkfadomo777 » Fri Aug 15, 2014 1:51 pm

Doom i dont know gow these will work but we tried a 2x1 charriot and movement was very strange and buggy

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patroid
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Re: Unit: Chimera

Post by patroid » Fri Aug 15, 2014 2:51 pm

I can make a new icon for the chimera.
It would be a nearly frontal view.
But it wouldnt look like this chimera.
If you want that i make a 1x1 chimera
Write a post in this topic.

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Stratego (dev)
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Re: Unit: Chimera

Post by Stratego (dev) » Fri Aug 15, 2014 7:10 pm

chimera can be 2 tiles, but in vertical!

like the tower in AOS. so 40x32 boundingbox where 40 is the height would be the best. (it will overlap upper tile)

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patroid
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Re: Unit: Chimera

Post by patroid » Fri Aug 15, 2014 8:43 pm

All right i try to make a
Attacking chimera while-jump-icon.
I try to do it tomorrow! !

Patroid

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MightyGuy
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Re: Unit: Chimera

Post by MightyGuy » Sat Oct 15, 2016 9:31 am

Image

THIS THE CHAMAERA FROM WARCRAFT III GAME
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Alexander82
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Re: Unit: Chimera

Post by Alexander82 » Sat Oct 15, 2016 10:17 am

the chimera:

Image
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MightyGuy
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Re: Unit: Chimera

Post by MightyGuy » Sat Oct 15, 2016 10:26 am

he said that the possible unit should had a wings.
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Alexander82
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Re: Unit: Chimera

Post by Alexander82 » Sat Oct 15, 2016 10:55 am

Chimera weren't winged creatures in mythology

I might try to make one that is 32 wide, but on the next week (i'll be on a ship until tomorrow night)
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MightyGuy
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Re: Unit: Chimera

Post by MightyGuy » Sat Oct 15, 2016 11:25 am

ok., thanks :D
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Savra
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Re: Unit: Chimera

Post by Savra » Tue Oct 16, 2018 5:39 am

Just a wonder. Maybe make this great tree unit or sanctuary. I say great tree, since I see 6 units that could fit the sanctuary.

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makazuwr32
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Re: Unit: Chimera

Post by makazuwr32 » Tue Oct 16, 2018 5:48 am

Agree with great tree only.

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