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Orc Exploding Ship

Posted: Sun Oct 02, 2016 2:38 pm
by samuelch
An orc 3 turns ship that crash enemy and explode to instantly kill the enemy ship. It's very fragile and explode by itselves after 2 turns. Built in dock.

Re: Orc Exploding Ship

Posted: Sun Oct 02, 2016 2:44 pm
by Midonik
Hhmm like it! Orcs need more ships. But swamp orcs frist,I think. Somethink think like assasin,but ship,not invisible bulid 3 turs and explose after 2 turs... Is should got bigger time of non explose.

Re: Orc Exploding Ship

Posted: Sun Oct 02, 2016 3:44 pm
by Alpha
This unit will be underused and too weak in the battlefield as it does not take too long to destroy, its best to buff it

Re: Orc Exploding Ship

Posted: Sun Oct 02, 2016 7:47 pm
by MightyGuy
cool idea, i think this is easy to destroy by an enemy . what about cost 5 and the armor will be armor 2. what do you think. this weak on ranged units like fire archer.

Re: Orc Exploding Ship

Posted: Mon Oct 03, 2016 2:51 pm
by samuelch
MightyGuy wrote: what about cost 5 and the armor will be armor 2.
that will work also.

Re: Orc Exploding Ship

Posted: Mon Oct 03, 2016 3:44 pm
by Alexander82
it shall be the most useless unit for orcs...
seriously... a unit that costs 5 turns and explodes after 2 by herself... it scream useless from the opposite side of the world xD

Just make a ship that has a normal attack (not a very strong one) and that you can make explode MANUALLY or that when is killed explodes (dealing a wide ranged damage)

Re: Orc Exploding Ship

Posted: Mon Oct 03, 2016 3:50 pm
by samuelch
How about cost 3 turns and high speed?

Re: Orc Exploding Ship

Posted: Mon Oct 03, 2016 4:00 pm
by Alpha
Agree with alexander

Re: Orc Exploding Ship

Posted: Mon Oct 03, 2016 4:49 pm
by Alexander82
You can't really predict when enemy ships shall be in your port. Also when they see that ship they will just stay at a certain distance to make sure that she die alone

Re: Orc Exploding Ship

Posted: Mon Oct 03, 2016 5:56 pm
by DoomCarrot
I 100% agree with Alexander here.

Exploding in 2 turns is completely useless. The only use I see for this, is if you make it cost 1 turn, and it can be used as a last defense mechanism for orcs if they are being swarmed by enemy ships. (Orcs normally rely on swarms of hard hitters after all).

Or just make it decent ship and give it a special ability to self destruct, like Alexander said.

Re: Orc Exploding Ship

Posted: Mon Oct 03, 2016 6:10 pm
by samuelch
Orc aquatic visible assassin with 3 cost.