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Templar at the church - IMPLEMENTED

Posted: Tue Mar 24, 2015 9:25 am
by Alexander82
Why don't you make us recruit templars also at the church?
When we need some soldiers instead of missionaries it might be useful

Re: Templar at the church

Posted: Tue Mar 24, 2015 12:32 pm
by Alex486
I like.

Remove them from the barracks and make them part of the church, since Templar originally were warriors for the church and in the game, they are 1 of 3 units that can heal (the other two come from the church).

Re: Templar at the church

Posted: Tue Mar 24, 2015 1:01 pm
by RiverRaider 1097
That makes perfect sense to me, you guys are right good idea.! Also maybe the AI will produce more of them instead of those dreaded witchdoctors.. lol )

Re: Templar at the church

Posted: Tue Mar 24, 2015 10:00 pm
by Stratego (dev)
ok, i changed him to be able to train in churc instead of barracks.

so now: curch+TC where you can train it.

is it ok?

Re: Templar at the church - IMPLEMENTED

Posted: Wed Mar 25, 2015 3:44 am
by RiverRaider 1097
Good call guys.!

Re: Templar at the church - IMPLEMENTED

Posted: Wed Mar 25, 2015 10:24 am
by Alexander82
I think it's way better than before! Great Job!

Re: Templar at the church - IMPLEMENTED

Posted: Thu Mar 26, 2015 5:14 pm
by DoomCarrot
$!^%!!! I was in the middle of a multiplayer game when this happened and was heavily depending upon my barrackses tovproduce templars when the time came for them as my second wave to heal my wounded troops.... great, time for a new strat lol :cry:

Re: Templar at the church - IMPLEMENTED

Posted: Thu Mar 26, 2015 6:22 pm
by Stratego (dev)
if you started the production of a templar in a barracks it will produce it forever - just dont change the production to anything else.

Re: Templar at the church - IMPLEMENTED

Posted: Sat Mar 28, 2015 3:48 am
by DoomCarrot
well they were producing halberdiers at the time...

But it all worked out, I build spartans instead, they got the job done :D