Cost 10 turns, trainable at Dwarven Mega building only.
Hp - 140.
Attack - 24; 50% bonus to giants and infantries.
Power range - 1.
Range - 1.
Armor - 3/3.
Speed - 2 (can be increased temporary by +1 via his own ability)
Sight - 6.
Spell Resist - 100%
Abilities:
Rune of Dragon's Might - target unit gains +6 attack, +1/+1 armor for 2 turns. Can't target casters, dragons, elementals, mechanical units, undeads, buildings. Range - 3, Cooldown - 3 turns. Stackable with trample and any other buffs.
Rune of Charge - Self buff, for 2 turns gains +1 to speed. Cooldown - 6 turns.
Rune of Demonic rage - Target unit (can target any melee or ranged allied unit, can't target himself, dwarven clerics/priests, alchemists) gains +2 actions for 1 turn but also gains -10/-10 armor. Range - 3, Cooldown - 4 turns. Can't target casters, dragons, elementals, mechanical units, undeads, buildings.
Rune of Bear's Charge - Target melee unit gains +1 power range, +1 speed and fear weapon passive for 1 turn. Range - 3 tiles, Cooldown - 6 turns. Can't target casters, dragons, elementals, mechanical units, undeads, buildings.
Rune of Phoenix's Ressurection - Target unit gains second chance: if it will get critical hit and must die — remove all buffs and debuffs, restore hp to full, reset actions he has to 1. Lasts for 5 turns. Range - 3 tiles; Cooldown - 6 turns. Can't target casters, dragons, elementals, mechanical units, undeads, buildings.
Can't get Double Strike buff.
Counts as caster, heavy mounted melee.
Can't be transported via wagons.
